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	<title>2D Archives - Oxmond Technology</title>
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		<title>How to Write Time Delays In Your Code! [Beginner Tutorial &#8211; Unity 2020]</title>
		<link>https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/</link>
					<comments>https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Tue, 10 Nov 2020 15:52:31 +0000</pubDate>
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		<category><![CDATA[Unity delay 1 second]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=799</guid>

					<description><![CDATA[<p>How to execute code with a delay? In this tutorial we will take a look at how we can delay script or functions in Unity. 🧡 Subscribe to Oxmond Tutorials. Stay tuned! https://bit.ly/SubscribeOxmondTutorials ✅ Free Assets from the Unity Assets Store: https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k 😷👕 Need a...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/">How to Write Time Delays In Your Code! [Beginner Tutorial &#8211; Unity 2020]</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>How to execute code with a delay? In this tutorial we will take a look at how we can delay script or functions in Unity.</p>
<hr />
<p>🧡 Subscribe to Oxmond Tutorials. Stay tuned!<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Free Assets from the Unity Assets Store:<br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
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<p>Some links might be affiliate links. Any support is truly appreciated so we can keep on making high quality content</p>
<p>&nbsp;</p>
<p><strong>The Button script:</strong></p>
<pre>/*
   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2018-2020 OXMOND / www.oxmond.com 
*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Button : MonoBehaviour
{

    public GameObject textBtnIsClicked;
    public GameObject textDelayedAction;

    private void OnMouseUp()
    {
        textBtnIsClicked.SetActive(true);
        Invoke("Action", 2.0f);
    }

    private void Action()
    {
        textDelayedAction.SetActive(true);
    }

}


</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/">How to Write Time Delays In Your Code! [Beginner Tutorial &#8211; Unity 2020]</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>How To Make An Object Glow in Unity 2020! [Beginner Tutorial &#8211; Unity 2020]</title>
		<link>https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/</link>
					<comments>https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Sun, 11 Oct 2020 09:40:45 +0000</pubDate>
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		<guid isPermaLink="false">https://oxmond.com/?p=786</guid>

					<description><![CDATA[<p>In this tutorial we&#8217;ll create the awesome glow effect (also called bloom effect) on a Gameobject in Unity 2020. Using only a few easy steps. 🧡 Subscribe to Oxmond Tutorials. Stay tuned! https://bit.ly/SubscribeOxmondTutorials ✅ Download the Oxmond &#8220;X&#8221; logo bitmap here: https://oxmond.com/download/tutorials/unity/oxmond_x_bw.png 😷👕 Need a...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/">How To Make An Object Glow in Unity 2020! [Beginner Tutorial &#8211; Unity 2020]</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">In this tutorial we&#8217;ll create the awesome glow effect (also called bloom effect) on a Gameobject in Unity 2020. Using only a few easy steps.</span></p>
<hr />
<p>🧡 Subscribe to Oxmond Tutorials. Stay tuned!<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Download the Oxmond &#8220;X&#8221; logo bitmap here:<br />
<a href="https://oxmond.com/download/tutorials/unity/oxmond_x_bw.png">https://oxmond.com/download/tutorials/unity/oxmond_x_bw.png</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>Some links might be affiliate links. Any support is truly appreciated so we can keep on making high quality content 🙂</p>
<p>&nbsp;</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/">How To Make An Object Glow in Unity 2020! [Beginner Tutorial &#8211; Unity 2020]</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
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			<slash:comments>5</slash:comments>
		
		
			</item>
		<item>
		<title>How To Build a Video Player With Scrub Control in Unity!</title>
		<link>https://oxmond.com/how-to-build-a-video-player-with-scrub-control-in-unity/</link>
					<comments>https://oxmond.com/how-to-build-a-video-player-with-scrub-control-in-unity/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Fri, 06 Sep 2019 16:11:18 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
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		<category><![CDATA[building a videoplayer]]></category>
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		<category><![CDATA[How To Build a Video Player With Scrub Control in Unity]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=591</guid>

					<description><![CDATA[<p>In this tutorial we build our own video player. Complete with play &#38; pause buttons and a nice scrub bar controller. What&#8217;s not to like? 😛 ✅ Download the files and scripts from the tutorial here: oxmond.com/download/tutorials/unity/Oxmond_videoplayer.unitypackage ✅ Download free assets from the Unity Assets...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-build-a-video-player-with-scrub-control-in-unity/">How To Build a Video Player With Scrub Control in Unity!</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>In this tutorial we build our own video player. Complete with play &amp; pause buttons and a nice scrub bar controller. What&#8217;s not to like? 😛</p>
<hr />
<p>✅ <strong>Download the files and scripts from the tutorial here:<br />
</strong><a href="https://oxmond.com/download/tutorials/unity/Oxmond_videoplayer.unitypackage" target="_blank" rel="noopener noreferrer">oxmond.com/download/tutorials/unity/Oxmond_videoplayer.unitypackage</a></p>
<hr />
<p>✅ <strong>Download free assets from the Unity Assets Store:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k" target="_blank" rel="noopener noreferrer">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<hr />
<p>❤️ <strong>Subscribe to Oxmond Tutorials. Stay ahead of the game!</strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<hr />
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<hr />
<p><strong>MyVideoPlayer script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using UnityEngine;
using UnityEngine.Video;
using System.Collections;

public class MyVideoPlayer : MonoBehaviour
{

    public GameObject cinemaPlane;
    public GameObject btnPlay;
    public GameObject btnPause;
    public GameObject knob;
    public GameObject progressBar;
    public GameObject progressBarBG;

    private float maxKnobValue;
    private float newKnobX;
    private float maxKnobX;
    private float minKnobX;
    private float knobPosY;
    private float simpleKnobValue;
    private float knobValue;
    private float progressBarWidth;
    private bool knobIsDragging;
    private bool videoIsJumping = false;
    private bool videoIsPlaying = false;
    private VideoPlayer videoPlayer;
    
    private void Start  ()
    {
        knobPosY = knob.transform.localPosition.y;
        videoPlayer = GetComponent();
        btnPause.SetActive(true);
        btnPlay.SetActive(false);
        videoPlayer.frame = (long)100;
        progressBarWidth = progressBarBG.GetComponent().bounds.size.x;
    }

    private void Update()
    {
        if (!knobIsDragging &amp;&amp; !videoIsJumping)
        {
            if (videoPlayer.frameCount &gt; 0)
            {
                float progress = (float)videoPlayer.frame / (float)videoPlayer.frameCount;
                progressBar.transform.localScale = new Vector3(progressBarWidth * progress, progressBar.transform.localScale.y, 0);
                knob.transform.localPosition = new Vector2(progressBar.transform.localPosition.x + (progressBarWidth * progress), knob.transform.localPosition.y);
            }
        }

        if (Input.GetMouseButtonDown(0))
        {
            Vector3 pos = Input.mousePosition;
            Collider2D hitCollider = Physics2D.OverlapPoint(Camera.main.ScreenToWorldPoint(pos));
            
            if (hitCollider != null &amp;&amp; hitCollider.CompareTag(btnPause.tag))
            {
                BtnPlayVideo();
            }
            if (hitCollider != null &amp;&amp; hitCollider.CompareTag(btnPlay.tag))
            {
                print("playBtn");
                BtnPlayVideo();
            }
        }
    }

    public void KnobOnPressDown()
    {
        VideoStop();
        minKnobX = progressBar.transform.localPosition.x;
        maxKnobX = minKnobX + progressBarWidth;
    }

    public void KnobOnRelease()
    {
        knobIsDragging = false;
        CalcKnobSimpleValue();
        VideoPlay();
        VideoJump();
        StartCoroutine(DelayedSetVideoIsJumpingToFalse());
    }

    IEnumerator DelayedSetVideoIsJumpingToFalse()
    {
        yield return new WaitForSeconds(2);
        SetVideoIsJumpingToFalse();
    }

    public void KnobOnDrag()
    {
        knobIsDragging = true;
        videoIsJumping = true;
        Vector3 curScreenPoint = new Vector2(Input.mousePosition.x, Input.mousePosition.y);
        Vector3 curPosition = Camera.main.ScreenToWorldPoint(curScreenPoint);
        knob.transform.position = new Vector2(curPosition.x, curPosition.y);
        newKnobX = knob.transform.localPosition.x;
        if (newKnobX &gt; maxKnobX) { newKnobX = maxKnobX; }
        if (newKnobX &lt; minKnobX) { newKnobX = minKnobX; }
        knob.transform.localPosition = new Vector2(newKnobX, knobPosY);
        CalcKnobSimpleValue();
        progressBar.transform.localScale = new Vector3(simpleKnobValue * progressBarWidth, progressBar.transform.localScale.y, 0);
    }

    private void SetVideoIsJumpingToFalse()
    {
        videoIsJumping = false;
    }

    private void CalcKnobSimpleValue()
    {
        maxKnobValue = maxKnobX - minKnobX;
        knobValue = knob.transform.localPosition.x - minKnobX;
        simpleKnobValue = knobValue / maxKnobValue;
    }

    private void VideoJump()
    {
        var frame = videoPlayer.frameCount * simpleKnobValue;
        videoPlayer.frame = (long)frame;
    }

    private void BtnPlayVideo()
    {
        if (videoIsPlaying)
        {
            VideoStop();
        }
        else
        {
            VideoPlay();
        }
    }

    private void VideoStop()
    {
        videoIsPlaying = false;
        videoPlayer.Pause();
        btnPause.SetActive(false);
        btnPlay.SetActive(true);
    }

    private void VideoPlay()
    {
        videoIsPlaying = true;
        videoPlayer.Play();
        btnPause.SetActive(true);
        btnPlay.SetActive(false);
    }
}
</pre>
<hr />
<p><strong>The Knob Script:</strong></p>
<pre>using UnityEngine;

// [RequireComponent(typeof(MeshCollider))]
/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

public class Knob : MonoBehaviour
{
    public GameObject videoPlayer;
    private MyVideoPlayer videoPlayerScript;

    void Start()
    {
        videoPlayerScript = videoPlayer.GetComponent();
    }

    void OnMouseDown()
    {
        videoPlayerScript.KnobOnPressDown();
    }

    void OnMouseUp()
    {
        videoPlayerScript.KnobOnRelease();
    }

    void OnMouseDrag()
    {
        videoPlayerScript.KnobOnDrag();
    }

}

</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-build-a-video-player-with-scrub-control-in-unity/">How To Build a Video Player With Scrub Control in Unity!</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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			</item>
		<item>
		<title>How To Modify The Pivot Point!</title>
		<link>https://oxmond.com/how-to-modify-the-pivot-point/</link>
					<comments>https://oxmond.com/how-to-modify-the-pivot-point/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Sun, 01 Sep 2019 21:50:06 +0000</pubDate>
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		<category><![CDATA[custom pivots in unity]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=586</guid>

					<description><![CDATA[<p>How to change the pivot point in Unity. ❤️ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned! https://bit.ly/SubscribeOxmondTutorials ✅ Download the free Sunny Land asset here: https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k ✅ Other free assets from the Unity Assets Store: https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k 😷👕 Need a face mask /...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-modify-the-pivot-point/">How To Modify The Pivot Point!</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>How to change the pivot point in Unity.</p>
<hr />
<p><strong>❤️ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned!</strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p><strong>✅ Download the free Sunny Land asset here:</strong><br />
<a href="https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k">https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k</a></p>
<p><strong>✅ Other free assets from the Unity Assets Store:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-modify-the-pivot-point/">How To Modify The Pivot Point!</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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		<title>How to Change Scene in Unity</title>
		<link>https://oxmond.com/how-to-change-scene-in-unity/</link>
					<comments>https://oxmond.com/how-to-change-scene-in-unity/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Tue, 27 Aug 2019 11:09:08 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
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		<category><![CDATA[How to Change Scene in Unity]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=554</guid>

					<description><![CDATA[<p>How to change scene in Unity! In this tutorial we cover four different scenarios on how to switch scenes: Change Scene on Button Press Change Scene on Collision Switch scenes after time (delay) How to Change Level (scene) AND Keep Your Variables ❤️ Subscribe to...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-change-scene-in-unity/">How to Change Scene in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong>How to change scene in Unity! In this tutorial we cover four different scenarios on how to switch scenes:</strong></p>
<ol>
<li><span style="font-weight: 400;">Change Scene on Button Press</span></li>
<li><span style="font-weight: 400;"> Change Scene on Collision</span></li>
<li><span style="font-weight: 400;"> Switch scenes after time (delay)</span></li>
<li><span style="font-weight: 400;"> How to Change Level (scene) AND Keep Your Variables </span><span style="font-weight: 400;"><br />
</span></li>
</ol>
<hr />
<p><span style="font-weight: 400;">❤️ <strong>Subscribe to Oxmond Tutorials. Stay ahead af the game!</strong></span><br />
<a href="https://bit.ly/SubscribeOxmondTutorials"><span style="font-weight: 400;">https://bit.ly/SubscribeOxmondTutorials</span></a></p>
<p><span style="font-weight: 400;">✅ <strong>Download the free DOTweeen tool here:</strong></span><br />
<a href="https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676?aid=1100l4p9k"><span style="font-weight: 400;">https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676?aid=1100l4p9k</span></a></p>
<p><span style="font-weight: 400;">✅ <strong>Free Assets from the Unity Assets Store:<br />
</strong></span><a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k"><span style="font-weight: 400;">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k </span></a></p>
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<hr />
<p><strong><br />
The button script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using UnityEngine;
using UnityEngine.SceneManagement;

public class BtnClick : MonoBehaviour
{
    public void BtnNewScene()
    {
        PlayerPrefs.SetInt("score", 2500);
        SceneManager.LoadScene("Scene 2");
    }

}
</pre>
<hr />
<p><strong><br />
The Ball Collision Script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class BallCollision : MonoBehaviour
{
    private void OnCollisionEnter2D(Collision2D collision)
    {
        if (collision.gameObject.name == "Ball Red") {
            SceneManager.LoadScene("Scene 2");
        }
    }
}
</pre>
<hr />
<p><strong><br />
The Delay Script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using UnityEngine;
using DG.Tweening;
using UnityEngine.SceneManagement;

public class Delay : MonoBehaviour
{
    void Start()
    {
        DOVirtual.DelayedCall(3, GotoNextScene);
    }

    void GotoNextScene()
    {
        SceneManager.LoadScene("Scene 2");
    }
}

</pre>
<hr />
<p><strong><br />
The Load Variable (Scene 2) Script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;

public class Scene2 : MonoBehaviour
{

    public TextMeshPro scoreText;

    void Start()
    {
        scoreText.text = "Score: " + PlayerPrefs.GetInt("score").ToString();
    }

}

</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-change-scene-in-unity/">How to Change Scene in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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		<title>How To Make An Object Glow in Unity? (DEPRICATED)</title>
		<link>https://oxmond.com/how-to-make-an-object-glow-in-unity/</link>
					<comments>https://oxmond.com/how-to-make-an-object-glow-in-unity/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Mon, 26 Aug 2019 08:49:28 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=549</guid>

					<description><![CDATA[<p>UPDATE UPDATE UPDATE: MK Glow Free is no longer available at the Asset Store. (You can still use the paid version though) In Unity 2020 it&#8217;s much more easy to use the glow/bloom effect. Just follow this tutorial: https://www.youtube.com/watch?v=6SKHDaSe768 In this tutorial we&#8217;ll create the...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-an-object-glow-in-unity/">How To Make An Object Glow in Unity? (DEPRICATED)</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong>UPDATE UPDATE UPDATE:</strong><br />
MK Glow Free is no longer available at the Asset Store. (You can still use the paid version though)</p>
<p>In Unity 2020 it&#8217;s much more easy to use the glow/bloom effect. Just follow this tutorial:<br />
<a href="https://www.youtube.com/watch?v=6SKHDaSe768&amp;">https://www.youtube.com/watch?v=6SKHDaSe768</a></p>
<p>In this tutorial we&#8217;ll create the awesome glow effect in both 2D and 3D. Download the Free MK Glow tool from the asset store. Follow the link below.</p>
<hr />
<p><strong>❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game!</strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ <strong>Download MK Glow here:<br />
</strong><a href="https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/mk-glow-90204?aid=1100l4p9k">https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/mk-glow-90204?aid=1100l4p9k</a></p>
<p>✅ <strong>Download MK Glow Free here (DEPRICATED):</strong><br />
<a href="https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/mk-glow-free-28044?aid=1100l4p9k">https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/mk-glow-free-28044?aid=1100l4p9k</a></p>
<p>✅ <strong>Download the X bitmap here:</strong><br />
<a href="https://oxmond.com/download/tutorials/unity/oxmond_x_bw.png">https://oxmond.com/download/tutorials/unity/oxmond_x_bw.png</a></p>
<p>✅ <strong>Free Assets from the Unity Assets Store:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-an-object-glow-in-unity/">How To Make An Object Glow in Unity? (DEPRICATED)</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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		<title>How To Create a Perfect Bouncing Ball</title>
		<link>https://oxmond.com/how-to-create-a-perfect-bouncing-ball/</link>
					<comments>https://oxmond.com/how-to-create-a-perfect-bouncing-ball/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Thu, 22 Aug 2019 16:25:45 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=532</guid>

					<description><![CDATA[<p>In this Unity tutorial we create a bouncing ball that keeps a constant jumping height. ❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game! https://bit.ly/SubscribeOxmondTutorials ✅ Download the free background used in the tutorial here: https://assetstore.unity.com/packages/2d/environments/free-2d-adventure-beach-background-82090?aid=1100l4p9k ✅ Other Free Assets from the Unity Assets...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-create-a-perfect-bouncing-ball/">How To Create a Perfect Bouncing Ball</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>In this Unity tutorial we create a bouncing ball that keeps a constant jumping height.</p>
<hr />
<p>❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game!<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Download the free background used in the tutorial here:<br />
<a href="https://assetstore.unity.com/packages/2d/environments/free-2d-adventure-beach-background-82090?aid=1100l4p9k">https://assetstore.unity.com/packages/2d/environments/free-2d-adventure-beach-background-82090?aid=1100l4p9k</a></p>
<p>✅ Other Free Assets from the Unity Assets Store:<br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>&nbsp;</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-create-a-perfect-bouncing-ball/">How To Create a Perfect Bouncing Ball</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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		<title>How To Drag and Drop a 2D Object</title>
		<link>https://oxmond.com/how-to-drag-and-drop-a-2d-object/</link>
					<comments>https://oxmond.com/how-to-drag-and-drop-a-2d-object/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Sun, 18 Aug 2019 19:32:12 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
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		<category><![CDATA[Beginner Tutorial - Unity 2019]]></category>
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		<category><![CDATA[drag]]></category>
		<category><![CDATA[drag and drop]]></category>
		<category><![CDATA[drag and drop example]]></category>
		<category><![CDATA[drag gameobject with mouse]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=501</guid>

					<description><![CDATA[<p>Learn how to drag a 2D object with the mouse. In this tutorial we will create at general drag and drop script you can use on any sprite.  ❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game: https://bit.ly/SubscribeOxmondTutorials ✅ Download the free Japanese Dishes...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-drag-and-drop-a-2d-object/">How To Drag and Drop a 2D Object</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">Learn how to drag a 2D object with the mouse. In this tutorial we will create at general drag and drop script you can use on any sprite. </span></p>
<hr />
<p><span style="font-weight: 400;">❤️ <strong>Subscribe to Oxmond Tutorials. Stay ahead of the game:</strong></span><span style="font-weight: 400;"><br />
</span><a href="https://bit.ly/SubscribeOxmondTutorials"><span style="font-weight: 400;">https://bit.ly/SubscribeOxmondTutorials</span></a></p>
<p><span style="font-weight: 400;"> ✅ <strong>Download the free Japanese Dishes sprites here:</strong></span><span style="font-weight: 400;"><br />
</span><a href="https://assetstore.unity.com/packages/2d/textures-materials/food/japanese-dishes-82383?aid=1100l4p9k"><span style="font-weight: 400;">https://assetstore.unity.com/packages/2d/textures-materials/food/japanese-dishes-82383?aid=1100l4p9k </span></a></p>
<p><span style="font-weight: 400;"><strong>✅ Other Free Assets in the Unity Assets Store:<br />
</strong></span><a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k"><span style="font-weight: 400;">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k </span></a></p>
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<hr />
<p><strong>The DragAndDrop script:</strong></p>
<pre>/*
   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 
*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class DragAndDrop : MonoBehaviour
{

    private bool isDragging;

    public void OnMouseDown()
    {
        isDragging = true;
    }

    public void OnMouseUp()
    {
        isDragging = false;
    }

    void Update()
    {
        if (isDragging) {
            Vector2 mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition) - transform.position;
            transform.Translate(mousePosition);
        }
    }
}
</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-drag-and-drop-a-2d-object/">How To Drag and Drop a 2D Object</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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		<item>
		<title>How To Make A Character Look At The Mouse</title>
		<link>https://oxmond.com/how-to-make-a-character-look-at-the-mouse/</link>
					<comments>https://oxmond.com/how-to-make-a-character-look-at-the-mouse/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Sun, 18 Aug 2019 07:01:15 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[Beginner Tutorial - Unity 2019]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[character look at mouse]]></category>
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		<category><![CDATA[follow mouse position 2D]]></category>
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		<category><![CDATA[How To Make A Character Look At The Mouse]]></category>
		<category><![CDATA[intermediate]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=495</guid>

					<description><![CDATA[<p>How to make you character look at and follow the mouse. With only at few lines of code you can give extra life to your 2D game. ❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game: https://bit.ly/SubscribeOxmondTutorials ✅ Download &#8220;the ghost&#8221; image here: https://oxmond.com/download/tutorials/unity/ghost.png...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-a-character-look-at-the-mouse/">How To Make A Character Look At The Mouse</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>How to make you character look at and follow the mouse. With only at few lines of code you can give extra life to your 2D game.</p>
<hr />
<p>❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game:<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Download &#8220;the ghost&#8221; image here:<br />
<a href="https://oxmond.com/download/tutorials/unity/ghost.png">https://oxmond.com/download/tutorials/unity/ghost.png</a></p>
<p>✅ Other Free Assets in the Unity Assets Store:<br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
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<p>Some links might be affiliate links. Any support is truly appreciated so we can keep on making high quality content 🙂</p>
<hr />
<p><strong>The Eye script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Eye : MonoBehaviour
{

    void Update()
    {
        Vector3 targetDir = Camera.main.ScreenToWorldPoint(Input.mousePosition) - transform.position;
        float angle = (Mathf.Atan2(targetDir.y, targetDir.x) * Mathf.Rad2Deg) - 90f;
        transform.rotation = Quaternion.AngleAxis(angle, Vector3.forward);
    }
}

</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-a-character-look-at-the-mouse/">How To Make A Character Look At The Mouse</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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		<title>How To Download Unity Using Unity Hub</title>
		<link>https://oxmond.com/how-to-download-unity-using-unity-hub/</link>
					<comments>https://oxmond.com/how-to-download-unity-using-unity-hub/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Wed, 14 Aug 2019 20:27:17 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
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		<category><![CDATA[beginner]]></category>
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		<category><![CDATA[unity hub]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=489</guid>

					<description><![CDATA[<p>Unity tutorial for beginners. How to download the Unity game engine for PC (Windows) or Mac (MacOs). In this tutorial we will download and install the free Unity (Unity3D) software from unity.com using Unity Hub. ···················································································· ❤️ Subscribe to Oxmond Tutorials. Stay ahead of the...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-download-unity-using-unity-hub/">How To Download Unity Using Unity Hub</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Unity tutorial for beginners.<br />
How to download the Unity game engine for PC (Windows) or Mac (MacOs). In this tutorial we will download and install the free Unity (Unity3D) software from unity.com using Unity Hub.</p>
<p>····················································································</p>
<p>❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game:<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Need inspiration for your game? Check Out the Free Asset Packages at the Unity Assets Store:<br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p><span style="font-size: 14px;"><em>Asset Store links sponsored by Unity. Any support is truly appreciated so we can keep on making high quality content</em></span></p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-download-unity-using-unity-hub/">How To Download Unity Using Unity Hub</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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