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	<title>change Archives - Oxmond Technology</title>
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		<title>How to use real time Post-Processing in Unity</title>
		<link>https://oxmond.com/how-to-use-real-time-post-processing-in-unity/</link>
					<comments>https://oxmond.com/how-to-use-real-time-post-processing-in-unity/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Wed, 18 Sep 2019 20:15:57 +0000</pubDate>
				<category><![CDATA[Beginner]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=613</guid>

					<description><![CDATA[<p>✅ How to install and use the awesome Unity Post Processing package. This is a must. See this tutorial before making any 3D games  ✅ Download the free Elf Character from the tutorial: https://assetstore.unity.com/packages/3d/characters/humanoids/character-elf-114445?aid=1100l4p9k  🧡 Subscribe to Oxmond Tutorials. Stay tuned! https://bit.ly/SubscribeOxmondTutorials 😷👕 Need a...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-use-real-time-post-processing-in-unity/">How to use real time Post-Processing in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">✅ How to install and use the awesome Unity Post Processing package. This is a must. See this tutorial before making any 3D games </span></p>
<hr />
<p><strong>✅ Download the free Elf Character from the tutorial:</strong><br />
<a href="https://assetstore.unity.com/packages/3d/characters/humanoids/character-elf-114445?aid=1100l4p9k">https://assetstore.unity.com/packages/3d/characters/humanoids/character-elf-114445?aid=1100l4p9k </a></p>
<hr />
<p><strong>🧡 Subscribe to Oxmond Tutorials. Stay tuned!</strong><br />
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<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
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<hr />
<p>✅ <strong>Download free assets from the Unity Assets Store for your game:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k </a></p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-use-real-time-post-processing-in-unity/">How to use real time Post-Processing in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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		<title>How To Modify The Pivot Point!</title>
		<link>https://oxmond.com/how-to-modify-the-pivot-point/</link>
					<comments>https://oxmond.com/how-to-modify-the-pivot-point/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Sun, 01 Sep 2019 21:50:06 +0000</pubDate>
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		<guid isPermaLink="false">https://oxmond.com/?p=586</guid>

					<description><![CDATA[<p>How to change the pivot point in Unity. ❤️ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned! https://bit.ly/SubscribeOxmondTutorials ✅ Download the free Sunny Land asset here: https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k ✅ Other free assets from the Unity Assets Store: https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k 😷👕 Need a face mask /...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-modify-the-pivot-point/">How To Modify The Pivot Point!</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>How to change the pivot point in Unity.</p>
<hr />
<p><strong>❤️ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned!</strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p><strong>✅ Download the free Sunny Land asset here:</strong><br />
<a href="https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k">https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k</a></p>
<p><strong>✅ Other free assets from the Unity Assets Store:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
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<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-modify-the-pivot-point/">How To Modify The Pivot Point!</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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		<title>How to Change Scene in Unity</title>
		<link>https://oxmond.com/how-to-change-scene-in-unity/</link>
					<comments>https://oxmond.com/how-to-change-scene-in-unity/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Tue, 27 Aug 2019 11:09:08 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
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		<category><![CDATA[change scene]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=554</guid>

					<description><![CDATA[<p>How to change scene in Unity! In this tutorial we cover four different scenarios on how to switch scenes: Change Scene on Button Press Change Scene on Collision Switch scenes after time (delay) How to Change Level (scene) AND Keep Your Variables ❤️ Subscribe to...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-change-scene-in-unity/">How to Change Scene in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong>How to change scene in Unity! In this tutorial we cover four different scenarios on how to switch scenes:</strong></p>
<ol>
<li><span style="font-weight: 400;">Change Scene on Button Press</span></li>
<li><span style="font-weight: 400;"> Change Scene on Collision</span></li>
<li><span style="font-weight: 400;"> Switch scenes after time (delay)</span></li>
<li><span style="font-weight: 400;"> How to Change Level (scene) AND Keep Your Variables </span><span style="font-weight: 400;"><br />
</span></li>
</ol>
<hr />
<p><span style="font-weight: 400;">❤️ <strong>Subscribe to Oxmond Tutorials. Stay ahead af the game!</strong></span><br />
<a href="https://bit.ly/SubscribeOxmondTutorials"><span style="font-weight: 400;">https://bit.ly/SubscribeOxmondTutorials</span></a></p>
<p><span style="font-weight: 400;">✅ <strong>Download the free DOTweeen tool here:</strong></span><br />
<a href="https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676?aid=1100l4p9k"><span style="font-weight: 400;">https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676?aid=1100l4p9k</span></a></p>
<p><span style="font-weight: 400;">✅ <strong>Free Assets from the Unity Assets Store:<br />
</strong></span><a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k"><span style="font-weight: 400;">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k </span></a></p>
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<hr />
<p><strong><br />
The button script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using UnityEngine;
using UnityEngine.SceneManagement;

public class BtnClick : MonoBehaviour
{
    public void BtnNewScene()
    {
        PlayerPrefs.SetInt("score", 2500);
        SceneManager.LoadScene("Scene 2");
    }

}
</pre>
<hr />
<p><strong><br />
The Ball Collision Script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class BallCollision : MonoBehaviour
{
    private void OnCollisionEnter2D(Collision2D collision)
    {
        if (collision.gameObject.name == "Ball Red") {
            SceneManager.LoadScene("Scene 2");
        }
    }
}
</pre>
<hr />
<p><strong><br />
The Delay Script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using UnityEngine;
using DG.Tweening;
using UnityEngine.SceneManagement;

public class Delay : MonoBehaviour
{
    void Start()
    {
        DOVirtual.DelayedCall(3, GotoNextScene);
    }

    void GotoNextScene()
    {
        SceneManager.LoadScene("Scene 2");
    }
}

</pre>
<hr />
<p><strong><br />
The Load Variable (Scene 2) Script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;

public class Scene2 : MonoBehaviour
{

    public TextMeshPro scoreText;

    void Start()
    {
        scoreText.text = "Score: " + PlayerPrefs.GetInt("score").ToString();
    }

}

</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-change-scene-in-unity/">How to Change Scene in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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		<title>Changing Color of Gameobject Over a Period of Time</title>
		<link>https://oxmond.com/changing-color-of-gameobject-over-a-period-of-time/</link>
					<comments>https://oxmond.com/changing-color-of-gameobject-over-a-period-of-time/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Fri, 23 Aug 2019 16:00:44 +0000</pubDate>
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		<guid isPermaLink="false">https://oxmond.com/?p=536</guid>

					<description><![CDATA[<p>This Unity tutorial show how to change/fade/animate colors over time. ❤️ Subscribe to Oxmond Tutorials. We upload new tutorials every day! https://bit.ly/SubscribeOxmondTutorials ✅ Download the free Nefertiti 3D statue here: https://assetstore.unity.com/packages/3d/nefertiti-56818?aid=1100l4p9k ✅ Download the free DOTween here: https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676?aid=1100l4p9k ✅ Other Free Assets from the Unity...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/changing-color-of-gameobject-over-a-period-of-time/">Changing Color of Gameobject Over a Period of Time</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>This Unity tutorial show how to change/fade/animate colors over time.</p>
<hr />
<p>❤️ Subscribe to Oxmond Tutorials. We upload new tutorials every day!<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Download the free Nefertiti 3D statue here:<br />
<a href="https://assetstore.unity.com/packages/3d/nefertiti-56818?aid=1100l4p9k">https://assetstore.unity.com/packages/3d/nefertiti-56818?aid=1100l4p9k</a></p>
<p>✅ Download the free DOTween here:<br />
<a href="https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676?aid=1100l4p9k">https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676?aid=1100l4p9k</a></p>
<p>✅ Other Free Assets from the Unity Assets Store:<br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<hr />
<p><strong>Set the color script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;

public class ChangeColor : MonoBehaviour
{

    public Material nMaterial;

    public void SetColorToBlack() {
        nMaterial.SetColor("_Color", Color.black);
    }

    public void SetColorToWhite()
    {
        nMaterial.SetColor("_Color", Color.white);
    }

    public void SetColorToRed()
    {
        nMaterial.SetColor("_Color", Color.red);
    }

    public void SetColorToGreen()
    {
        nMaterial.SetColor("_Color", Color.green);
    }


}
</pre>
<hr />
<p><strong>Fade the color using DOTween:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;

public class ChangeColor : MonoBehaviour
{
    public Material nMaterial;

    public void SetColorToBlack() {
        nMaterial.DOColor(Color.black, 2);
    }

    public void SetColorToWhite()
    {
        nMaterial.DOColor(Color.white, 2);
    }

    public void SetColorToRed()
    {
        nMaterial.DOColor(Color.red, 2);
    }

    public void SetColorToGreen()
    {
        nMaterial.DOColor(Color.green, 2);
    }
}
</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/changing-color-of-gameobject-over-a-period-of-time/">Changing Color of Gameobject Over a Period of Time</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
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			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>How to change the cursor in Unity</title>
		<link>https://oxmond.com/how-to-change-the-cursor-in-unity/</link>
					<comments>https://oxmond.com/how-to-change-the-cursor-in-unity/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Wed, 14 Aug 2019 19:43:51 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[beginner]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[cursor]]></category>
		<category><![CDATA[cursor change]]></category>
		<category><![CDATA[cursor sprite]]></category>
		<category><![CDATA[cursor visible]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[hidden]]></category>
		<category><![CDATA[hide]]></category>
		<category><![CDATA[How To Change The Cursor In Unity]]></category>
		<category><![CDATA[intermediate]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[look]]></category>
		<category><![CDATA[mouse]]></category>
		<category><![CDATA[mouse look]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[stream]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[unity 2019]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[Unity3D 2019 Beginner Tutorial]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[visible]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=477</guid>

					<description><![CDATA[<p>How to change the cursor in Unity! In this tutorial we will have a close look at the mouse. How to hide and show the cursor, and how to change the cursor sprite from a script. ❤️ Subscribe to Oxmond Tutorials. Stay ahead of the...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-change-the-cursor-in-unity/">How to change the cursor in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">How to change the cursor in Unity! </span><span style="font-weight: 400;"><br />
</span><span style="font-weight: 400;">In this tutorial we will have a close look at the mouse. How to hide and show the cursor, and how to change the cursor sprite from a script.</span></p>
<hr />
<p>❤️ <strong>Subscribe to Oxmond Tutorials. Stay ahead of the game:</strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅<strong> Get the free Pixel Cursors here:</strong><br />
<a href="https://assetstore.unity.com/packages/2d/gui/icons/pixel-cursors-109256?aid=1100l4p9k">https://assetstore.unity.com/packages/2d/gui/icons/pixel-cursors-109256?aid=1100l4p9k</a></p>
<p>✅ <strong>Free Assets at the Unity Assets Store:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k </a></p>
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p><strong>Script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Gem : MonoBehaviour
{

    public Texture2D cursorArrow;
    public Texture2D cursorPickaxe;

    void Start()
    {
        // Cursor.visible = false;
        Cursor.SetCursor(cursorArrow, Vector2.zero, CursorMode.ForceSoftware);
    }

    void OnMouseEnter()
    {
        Cursor.SetCursor(cursorPickaxe, Vector2.zero, CursorMode.ForceSoftware);
    }

    void OnMouseExit()
    {
        Cursor.SetCursor(cursorArrow, Vector2.zero, CursorMode.ForceSoftware);
    }

}

</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-change-the-cursor-in-unity/">How to change the cursor in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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			</item>
		<item>
		<title>Start, Stop and Reset a Timer with C# scripting</title>
		<link>https://oxmond.com/start-stop-and-reset-a-timer-with-c-scripting-unity-2018-intermediate-tutorial/</link>
					<comments>https://oxmond.com/start-stop-and-reset-a-timer-with-c-scripting-unity-2018-intermediate-tutorial/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Tue, 20 Nov 2018 10:16:42 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2018]]></category>
		<category><![CDATA[beginners]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[coding]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game making]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[scripting 2d]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[sprites]]></category>
		<category><![CDATA[stopwatch]]></category>
		<category><![CDATA[timer]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[watch]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=291</guid>

					<description><![CDATA[<p>How to create a Timer with scripting (C#) in Unity 2018. Learn to start, stop and reset the timer using UI buttons in this Intermediate tutorial. Direct links to the free font and background below. ❤️ Subscribe to Oxmond Tutorials:https://bit.ly/SubscribeOxmondTutorials ✅ Download the Digital 7...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/start-stop-and-reset-a-timer-with-c-scripting-unity-2018-intermediate-tutorial/">Start, Stop and Reset a Timer with C# scripting</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">How to create a Timer with scripting (C#) in Unity 2018. Learn to start, stop and reset the timer using UI buttons in this Intermediate tutorial. Direct links to the free font and background below.<br /></span></p>
<hr />
<p><span style="font-weight: 400;">❤️ <strong>Subscribe to Oxmond Tutorials:</strong><br /><a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a><br /></span></p>
<p>✅ <strong>Download the Digital 7 font here:</strong><br /><a href="https://www.dafont.com/digital-7.font"><span style="font-weight: 400;">https://www.dafont.com/digital-7.font</span></a></p>
<!-- /wp:paragraph -->
<p><span style="font-weight: 400;">✅ <strong>Timer background asset based on this file by Fabio Basile:</strong><br /></span><a href="https://all-free-download.com/free-psd/download/timer-widget-interface-with-blue-digital-numbers_175188.html">https://all-free-download.com/free-psd/download/timer-widget-interface-with-blue-digital-numbers_175188.html</a></p>
<p><span style="font-weight: 400;">✅ <strong>Other Free Asset Packages at the Unity Assets Store:</strong><br /></span><a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k&amp;utm_source=aff">https://assetstore.unity.com/lists/top-free-packages-13201</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here: <br /><a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a><br /><br /></p>
<hr />

<!-- wp:paragraph -->
<p><strong>Timer script:</strong></p>
<!-- /wp:paragraph -->

<!-- wp:preformatted -->
<pre class="wp-block-preformatted">/* .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © OXMOND / www.oxmond.com */

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class Timer : MonoBehaviour {

    public Text timerMinutes;
    public Text timerSeconds;
    public Text timerSeconds100;

    private float startTime;
    private float stopTime;
    private float timerTime;
    private bool isRunning = false;

	// Use this for initialization
	void Start () {
        TimerReset();
    }

    public void TimerStart() {
        if (!isRunning) {
            print("START");
            isRunning = true;
            startTime = Time.time;       
        }
    }

    public void TimerStop()
    {
        if (isRunning)
        {
            print("STOP");
            isRunning = false;
            stopTime = timerTime;
        }
    }

    public void TimerReset()
    {
        print("RESET");
        stopTime = 0;
        isRunning = false;
        timerMinutes.text = timerSeconds.text = timerSeconds100.text = "00";
    }

    // Update is called once per frame
    void Update () {
        timerTime = stopTime + (Time.time - startTime);
        int minutesInt = (int)timerTime / 60;
        int secondsInt = (int)timerTime % 60;
        int seconds100Int = (int)(Mathf.Floor((timerTime - (secondsInt + minutesInt * 60)) * 100));

        if (isRunning)
        {
            timerMinutes.text = (minutesInt &lt; 10) ? "0" + minutesInt : minutesInt.ToString();
            timerSeconds.text = (secondsInt &lt; 10) ? "0" + secondsInt : secondsInt.ToString();
            timerSeconds100.text = (seconds100Int &lt; 10) ? "0" + seconds100Int : seconds100Int.ToString();
        }
    }
}

</pre>
<!-- /wp:preformatted --><p>The post <a rel="nofollow" href="https://oxmond.com/start-stop-and-reset-a-timer-with-c-scripting-unity-2018-intermediate-tutorial/">Start, Stop and Reset a Timer with C# scripting</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>How to move and FLIP a 2D sprite with the arrow keys</title>
		<link>https://oxmond.com/how-to-move-and-flip-a-2d-sprite-with-the-arrow-keys-unity-2018-tutorial-for-beginners/</link>
					<comments>https://oxmond.com/how-to-move-and-flip-a-2d-sprite-with-the-arrow-keys-unity-2018-tutorial-for-beginners/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Tue, 20 Nov 2018 08:34:17 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2018]]></category>
		<category><![CDATA[arrow keys]]></category>
		<category><![CDATA[beginners]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[coding]]></category>
		<category><![CDATA[coding pirates]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[flip]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game making]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[scripting 2d]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[sprites]]></category>
		<category><![CDATA[tutorials]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=271</guid>

					<description><![CDATA[<p>How to move and flip a 2D character with scripting (C#) in Unity 2018, using the left and right arrows keys to move the player. Unity beginner tutorial. ❤️ Subscribe to Oxmond Tutorials:https://bit.ly/SubscribeOxmondTutorials✅ Download the free Sunny Land 2D assets here:https://assetstore.unity.com/packages/2d/characters/sunny-land-103349✅ Other free packages at...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-move-and-flip-a-2d-sprite-with-the-arrow-keys-unity-2018-tutorial-for-beginners/">How to move and FLIP a 2D sprite with the arrow keys</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>How to move and flip a 2D character with scripting (C#) in Unity 2018, using the left and right arrows keys to move the player. Unity beginner tutorial.</p>
<hr />


<p><span style="font-weight: 400;">❤️ <strong>Subscribe to Oxmond Tutorials:</strong></span><span style="font-weight: 400;"><br /></span><a href="https://bit.ly/SubscribeOxmondTutorials"><span style="font-weight: 400;">https://bit.ly/SubscribeOxmondTutorials</span></a><br /><br />✅ <strong>Download the free Sunny Land 2D assets here:</strong><br /><a href="https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k">https://assetstore.unity.com/packages/2d/characters/sunny-land-103349</a><br /><br /><strong>✅ Other free packages at the Unity Assets Store:</strong><br /><a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here: <br /><a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>




<hr />
<p>● Character script (from video):</p>



<pre>/* .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © OXMOND / www.oxmond.com */

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Player : MonoBehaviour {

	void Update () {

        // Move the Character:
        transform.Translate(Input.GetAxis("Horizontal")* 15f * Time.deltaTime, 0f, 0f);

        // Flip the Character:
        Vector3 characterScale = transform.localScale;
        if (Input.GetAxis("Horizontal") &lt; 0) {
            characterScale.x = -10;
        }
        if (Input.GetAxis("Horizontal") &gt; 0)
        {
            characterScale.x = 10;
        }
        transform.localScale = characterScale;
    }
}
</pre>

<p>● Character script (updated):</p>
<!-- /wp:paragraph -->

<!-- wp:html -->
<pre>using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Player : MonoBehaviour {

    Vector3 characterScale;
    float characterScaleX;

    void Start()
    {
        characterScale = transform.localScale;
        characterScaleX = characterScale.x;
    }

    void Update () {

        // Move the Character:
        transform.Translate(Input.GetAxis("Horizontal") * 15f * Time.deltaTime, 0f, 0f);

        // Flip the Character:
        if (Input.GetAxis("Horizontal") &lt; 0) {
            characterScale.x = -characterScaleX;
        }
        if (Input.GetAxis("Horizontal") &gt; 0)
        {
            characterScale.x = characterScaleX;
        }
        transform.localScale = characterScale;

    }
}

</pre>
<!-- /wp:html -->
<p>&nbsp;</p><p>The post <a rel="nofollow" href="https://oxmond.com/how-to-move-and-flip-a-2d-sprite-with-the-arrow-keys-unity-2018-tutorial-for-beginners/">How to move and FLIP a 2D sprite with the arrow keys</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
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			<slash:comments>12</slash:comments>
		
		
			</item>
		<item>
		<title>How to change a sprite image with script</title>
		<link>https://oxmond.com/how-to-change-a-sprite-image-with-script-unity-2018-tutorial-for-beginners/</link>
					<comments>https://oxmond.com/how-to-change-a-sprite-image-with-script-unity-2018-tutorial-for-beginners/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Tue, 20 Nov 2018 01:43:28 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2018]]></category>
		<category><![CDATA[beginners]]></category>
		<category><![CDATA[bird]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[change image]]></category>
		<category><![CDATA[coding]]></category>
		<category><![CDATA[coding pirates]]></category>
		<category><![CDATA[dead]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game making]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[scripting 2d]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[sprites]]></category>
		<category><![CDATA[tutorials]]></category>
		<guid isPermaLink="false">https://demo.oxmond.com/?p=247</guid>

					<description><![CDATA[<p>Learn to change a 2D sprite image from script (C#) in Unity 2018. Unity beginner tutorial. ❤️ Subscribe to Oxmond Tutorials: https://bit.ly/SubscribeOxmondTutorials ✅ Download 2D Assets Here: https://assetstore.unity.com/packages/essentials/asset-packs/ ✅ Free Packages at the Unity Assets Store: https://assetstore.unity.com/lists/top-free-packages-13201 😷👕 Need a face mask / developer T-shirt?...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-change-a-sprite-image-with-script-unity-2018-tutorial-for-beginners/">How to change a sprite image with script</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Learn to change a 2D sprite image from script (C#) in Unity 2018. Unity beginner tutorial.</p>
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<p><strong>Bird script:</strong></p>
<pre class="EnlighterJSRAW" data-enlighter-language="null">/* .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © OXMOND / www.oxmond.com */

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Bird : MonoBehaviour
{

    public Sprite DeadBird;

    void Update()
    {

        if (transform.position.y &gt;= -4.53)
        {
            transform.Translate(0f, -0.25f, 0f);
        }
        else
        {
            this.gameObject.GetComponent&lt;SpriteRenderer&gt;().sprite = DeadBird;
        }
    }
}

</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-change-a-sprite-image-with-script-unity-2018-tutorial-for-beginners/">How to change a sprite image with script</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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