<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>object Archives - Oxmond Technology</title>
	<atom:link href="https://oxmond.com/tag/object/feed/" rel="self" type="application/rss+xml" />
	<link>https://oxmond.com</link>
	<description>IT Development</description>
	<lastBuildDate>Wed, 18 Nov 2020 04:23:31 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.0</generator>
	<item>
		<title>How to Write Time Delays In Your Code! [Beginner Tutorial &#8211; Unity 2020]</title>
		<link>https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/</link>
					<comments>https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Tue, 10 Nov 2020 15:52:31 +0000</pubDate>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[C# Lesson]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2019]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Beginner Tutorial]]></category>
		<category><![CDATA[Clock]]></category>
		<category><![CDATA[delay]]></category>
		<category><![CDATA[delay action]]></category>
		<category><![CDATA[delay code]]></category>
		<category><![CDATA[delay function call]]></category>
		<category><![CDATA[delay update function]]></category>
		<category><![CDATA[easy]]></category>
		<category><![CDATA[execute code after delay]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[future execution]]></category>
		<category><![CDATA[gameobject]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[method]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[run code after delay]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[timeline]]></category>
		<category><![CDATA[timer]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[Unity 2020]]></category>
		<category><![CDATA[Unity delay 1 second]]></category>
		<category><![CDATA[Unity delay code execution]]></category>
		<category><![CDATA[Unity delay start function]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=799</guid>

					<description><![CDATA[<p>How to execute code with a delay? In this tutorial we will take a look at how we can delay script or functions in Unity. 🧡 Subscribe to Oxmond Tutorials. Stay tuned! https://bit.ly/SubscribeOxmondTutorials ✅ Free Assets from the Unity Assets Store: https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k 😷👕 Need a...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/">How to Write Time Delays In Your Code! [Beginner Tutorial &#8211; Unity 2020]</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>How to execute code with a delay? In this tutorial we will take a look at how we can delay script or functions in Unity.</p>
<hr />
<p>🧡 Subscribe to Oxmond Tutorials. Stay tuned!<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Free Assets from the Unity Assets Store:<br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>Some links might be affiliate links. Any support is truly appreciated so we can keep on making high quality content</p>
<p>&nbsp;</p>
<p><strong>The Button script:</strong></p>
<pre>/*
   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2018-2020 OXMOND / www.oxmond.com 
*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Button : MonoBehaviour
{

    public GameObject textBtnIsClicked;
    public GameObject textDelayedAction;

    private void OnMouseUp()
    {
        textBtnIsClicked.SetActive(true);
        Invoke("Action", 2.0f);
    }

    private void Action()
    {
        textDelayedAction.SetActive(true);
    }

}


</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/">How to Write Time Delays In Your Code! [Beginner Tutorial &#8211; Unity 2020]</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>How To Make An Object Glow in Unity 2020! [Beginner Tutorial &#8211; Unity 2020]</title>
		<link>https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/</link>
					<comments>https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Sun, 11 Oct 2020 09:40:45 +0000</pubDate>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Special Effect]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2019]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Beginner Tutorial]]></category>
		<category><![CDATA[bloom]]></category>
		<category><![CDATA[coding pirates]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[diffuse]]></category>
		<category><![CDATA[easy]]></category>
		<category><![CDATA[easy glow]]></category>
		<category><![CDATA[effect]]></category>
		<category><![CDATA[gameobject]]></category>
		<category><![CDATA[glow]]></category>
		<category><![CDATA[glow effect]]></category>
		<category><![CDATA[glow material]]></category>
		<category><![CDATA[Hans Oxmond]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[highlight]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[How To Make An Object Glow in Unity]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[lightning]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[neon]]></category>
		<category><![CDATA[neon glow]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[outline]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[shader]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[sprite glow]]></category>
		<category><![CDATA[texture]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[Unity 2020]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=786</guid>

					<description><![CDATA[<p>In this tutorial we&#8217;ll create the awesome glow effect (also called bloom effect) on a Gameobject in Unity 2020. Using only a few easy steps. 🧡 Subscribe to Oxmond Tutorials. Stay tuned! https://bit.ly/SubscribeOxmondTutorials ✅ Download the Oxmond &#8220;X&#8221; logo bitmap here: https://oxmond.com/download/tutorials/unity/oxmond_x_bw.png 😷👕 Need a...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/">How To Make An Object Glow in Unity 2020! [Beginner Tutorial &#8211; Unity 2020]</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">In this tutorial we&#8217;ll create the awesome glow effect (also called bloom effect) on a Gameobject in Unity 2020. Using only a few easy steps.</span></p>
<hr />
<p>🧡 Subscribe to Oxmond Tutorials. Stay tuned!<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Download the Oxmond &#8220;X&#8221; logo bitmap here:<br />
<a href="https://oxmond.com/download/tutorials/unity/oxmond_x_bw.png">https://oxmond.com/download/tutorials/unity/oxmond_x_bw.png</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>Some links might be affiliate links. Any support is truly appreciated so we can keep on making high quality content 🙂</p>
<p>&nbsp;</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/">How To Make An Object Glow in Unity 2020! [Beginner Tutorial &#8211; Unity 2020]</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/feed/</wfw:commentRss>
			<slash:comments>5</slash:comments>
		
		
			</item>
		<item>
		<title>How To Modify The Pivot Point!</title>
		<link>https://oxmond.com/how-to-modify-the-pivot-point/</link>
					<comments>https://oxmond.com/how-to-modify-the-pivot-point/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Sun, 01 Sep 2019 21:50:06 +0000</pubDate>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2019]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[adjust]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[around]]></category>
		<category><![CDATA[asset]]></category>
		<category><![CDATA[button]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[change pivot point]]></category>
		<category><![CDATA[coding pirates]]></category>
		<category><![CDATA[correct pivot point]]></category>
		<category><![CDATA[cube]]></category>
		<category><![CDATA[custom pivots in unity]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[gameobject]]></category>
		<category><![CDATA[Hans Oxmond]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[modify pivot point]]></category>
		<category><![CDATA[not working]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[pivot]]></category>
		<category><![CDATA[pivot point of an object]]></category>
		<category><![CDATA[point]]></category>
		<category><![CDATA[point change]]></category>
		<category><![CDATA[point move]]></category>
		<category><![CDATA[position]]></category>
		<category><![CDATA[quad pivot]]></category>
		<category><![CDATA[rotate]]></category>
		<category><![CDATA[rotate around point]]></category>
		<category><![CDATA[rotatearound]]></category>
		<category><![CDATA[rotation]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[transform]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=586</guid>

					<description><![CDATA[<p>How to change the pivot point in Unity. ❤️ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned! https://bit.ly/SubscribeOxmondTutorials ✅ Download the free Sunny Land asset here: https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k ✅ Other free assets from the Unity Assets Store: https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k 😷👕 Need a face mask /...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-modify-the-pivot-point/">How To Modify The Pivot Point!</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>How to change the pivot point in Unity.</p>
<hr />
<p><strong>❤️ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned!</strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p><strong>✅ Download the free Sunny Land asset here:</strong><br />
<a href="https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k">https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k</a></p>
<p><strong>✅ Other free assets from the Unity Assets Store:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-modify-the-pivot-point/">How To Modify The Pivot Point!</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-modify-the-pivot-point/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>How To Make An Object Glow in Unity? (DEPRICATED)</title>
		<link>https://oxmond.com/how-to-make-an-object-glow-in-unity/</link>
					<comments>https://oxmond.com/how-to-make-an-object-glow-in-unity/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Mon, 26 Aug 2019 08:49:28 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2019]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Beginner Tutorial]]></category>
		<category><![CDATA[bloom]]></category>
		<category><![CDATA[coding pirates]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[diffuse]]></category>
		<category><![CDATA[easy]]></category>
		<category><![CDATA[easy glow]]></category>
		<category><![CDATA[effect]]></category>
		<category><![CDATA[gameobject]]></category>
		<category><![CDATA[glow]]></category>
		<category><![CDATA[glow effect]]></category>
		<category><![CDATA[glow material]]></category>
		<category><![CDATA[Hans Oxmond]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[highlight]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[How To Make An Object Glow in Unity]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[lightning]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[michael kremmel]]></category>
		<category><![CDATA[neon]]></category>
		<category><![CDATA[neon glow]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[outline]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[shader]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[sprite glow]]></category>
		<category><![CDATA[texture]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[unity 2019]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=549</guid>

					<description><![CDATA[<p>UPDATE UPDATE UPDATE: MK Glow Free is no longer available at the Asset Store. (You can still use the paid version though) In Unity 2020 it&#8217;s much more easy to use the glow/bloom effect. Just follow this tutorial: https://www.youtube.com/watch?v=6SKHDaSe768 In this tutorial we&#8217;ll create the...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-an-object-glow-in-unity/">How To Make An Object Glow in Unity? (DEPRICATED)</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong>UPDATE UPDATE UPDATE:</strong><br />
MK Glow Free is no longer available at the Asset Store. (You can still use the paid version though)</p>
<p>In Unity 2020 it&#8217;s much more easy to use the glow/bloom effect. Just follow this tutorial:<br />
<a href="https://www.youtube.com/watch?v=6SKHDaSe768&amp;">https://www.youtube.com/watch?v=6SKHDaSe768</a></p>
<p>In this tutorial we&#8217;ll create the awesome glow effect in both 2D and 3D. Download the Free MK Glow tool from the asset store. Follow the link below.</p>
<hr />
<p><strong>❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game!</strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ <strong>Download MK Glow here:<br />
</strong><a href="https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/mk-glow-90204?aid=1100l4p9k">https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/mk-glow-90204?aid=1100l4p9k</a></p>
<p>✅ <strong>Download MK Glow Free here (DEPRICATED):</strong><br />
<a href="https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/mk-glow-free-28044?aid=1100l4p9k">https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/mk-glow-free-28044?aid=1100l4p9k</a></p>
<p>✅ <strong>Download the X bitmap here:</strong><br />
<a href="https://oxmond.com/download/tutorials/unity/oxmond_x_bw.png">https://oxmond.com/download/tutorials/unity/oxmond_x_bw.png</a></p>
<p>✅ <strong>Free Assets from the Unity Assets Store:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-an-object-glow-in-unity/">How To Make An Object Glow in Unity? (DEPRICATED)</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-make-an-object-glow-in-unity/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Changing Color of Gameobject Over a Period of Time</title>
		<link>https://oxmond.com/changing-color-of-gameobject-over-a-period-of-time/</link>
					<comments>https://oxmond.com/changing-color-of-gameobject-over-a-period-of-time/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Fri, 23 Aug 2019 16:00:44 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2019]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[animate]]></category>
		<category><![CDATA[at runtime]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[Changing Color of Gameobject Over a Period of Time]]></category>
		<category><![CDATA[coding pirates]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[color change script]]></category>
		<category><![CDATA[color.black]]></category>
		<category><![CDATA[color.green]]></category>
		<category><![CDATA[color.lerp]]></category>
		<category><![CDATA[color.red]]></category>
		<category><![CDATA[color.white]]></category>
		<category><![CDATA[dynamically]]></category>
		<category><![CDATA[fade]]></category>
		<category><![CDATA[gameobject]]></category>
		<category><![CDATA[gradually]]></category>
		<category><![CDATA[Hans Oxmond]]></category>
		<category><![CDATA[hex]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[Intermediate Tutorial Unity 2019]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[on-the-fly]]></category>
		<category><![CDATA[one color to another]]></category>
		<category><![CDATA[over time]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[period]]></category>
		<category><![CDATA[properties]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[shader]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[tween]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=536</guid>

					<description><![CDATA[<p>This Unity tutorial show how to change/fade/animate colors over time. ❤️ Subscribe to Oxmond Tutorials. We upload new tutorials every day! https://bit.ly/SubscribeOxmondTutorials ✅ Download the free Nefertiti 3D statue here: https://assetstore.unity.com/packages/3d/nefertiti-56818?aid=1100l4p9k ✅ Download the free DOTween here: https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676?aid=1100l4p9k ✅ Other Free Assets from the Unity...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/changing-color-of-gameobject-over-a-period-of-time/">Changing Color of Gameobject Over a Period of Time</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>This Unity tutorial show how to change/fade/animate colors over time.</p>
<hr />
<p>❤️ Subscribe to Oxmond Tutorials. We upload new tutorials every day!<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Download the free Nefertiti 3D statue here:<br />
<a href="https://assetstore.unity.com/packages/3d/nefertiti-56818?aid=1100l4p9k">https://assetstore.unity.com/packages/3d/nefertiti-56818?aid=1100l4p9k</a></p>
<p>✅ Download the free DOTween here:<br />
<a href="https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676?aid=1100l4p9k">https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676?aid=1100l4p9k</a></p>
<p>✅ Other Free Assets from the Unity Assets Store:<br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<hr />
<p><strong>Set the color script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;

public class ChangeColor : MonoBehaviour
{

    public Material nMaterial;

    public void SetColorToBlack() {
        nMaterial.SetColor("_Color", Color.black);
    }

    public void SetColorToWhite()
    {
        nMaterial.SetColor("_Color", Color.white);
    }

    public void SetColorToRed()
    {
        nMaterial.SetColor("_Color", Color.red);
    }

    public void SetColorToGreen()
    {
        nMaterial.SetColor("_Color", Color.green);
    }


}
</pre>
<hr />
<p><strong>Fade the color using DOTween:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;

public class ChangeColor : MonoBehaviour
{
    public Material nMaterial;

    public void SetColorToBlack() {
        nMaterial.DOColor(Color.black, 2);
    }

    public void SetColorToWhite()
    {
        nMaterial.DOColor(Color.white, 2);
    }

    public void SetColorToRed()
    {
        nMaterial.DOColor(Color.red, 2);
    }

    public void SetColorToGreen()
    {
        nMaterial.DOColor(Color.green, 2);
    }
}
</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/changing-color-of-gameobject-over-a-period-of-time/">Changing Color of Gameobject Over a Period of Time</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/changing-color-of-gameobject-over-a-period-of-time/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>How To Create a Perfect Bouncing Ball</title>
		<link>https://oxmond.com/how-to-create-a-perfect-bouncing-ball/</link>
					<comments>https://oxmond.com/how-to-create-a-perfect-bouncing-ball/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Thu, 22 Aug 2019 16:25:45 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2019]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[ball]]></category>
		<category><![CDATA[beginner]]></category>
		<category><![CDATA[bouncing]]></category>
		<category><![CDATA[bouncy]]></category>
		<category><![CDATA[coding pirates]]></category>
		<category><![CDATA[collision]]></category>
		<category><![CDATA[constant]]></category>
		<category><![CDATA[create]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[effect]]></category>
		<category><![CDATA[essentials]]></category>
		<category><![CDATA[falling]]></category>
		<category><![CDATA[football]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Hans Oxmond]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[How To Create a Perfect Bouncing Ball]]></category>
		<category><![CDATA[jump]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[movement]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[perfect bounce]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[rigidbody]]></category>
		<category><![CDATA[rigidbody 2D]]></category>
		<category><![CDATA[rubber ball]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[wall]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=532</guid>

					<description><![CDATA[<p>In this Unity tutorial we create a bouncing ball that keeps a constant jumping height. ❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game! https://bit.ly/SubscribeOxmondTutorials ✅ Download the free background used in the tutorial here: https://assetstore.unity.com/packages/2d/environments/free-2d-adventure-beach-background-82090?aid=1100l4p9k ✅ Other Free Assets from the Unity Assets...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-create-a-perfect-bouncing-ball/">How To Create a Perfect Bouncing Ball</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>In this Unity tutorial we create a bouncing ball that keeps a constant jumping height.</p>
<hr />
<p>❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game!<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Download the free background used in the tutorial here:<br />
<a href="https://assetstore.unity.com/packages/2d/environments/free-2d-adventure-beach-background-82090?aid=1100l4p9k">https://assetstore.unity.com/packages/2d/environments/free-2d-adventure-beach-background-82090?aid=1100l4p9k</a></p>
<p>✅ Other Free Assets from the Unity Assets Store:<br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>&nbsp;</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-create-a-perfect-bouncing-ball/">How To Create a Perfect Bouncing Ball</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-create-a-perfect-bouncing-ball/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>How To Drag and Drop a 2D Object</title>
		<link>https://oxmond.com/how-to-drag-and-drop-a-2d-object/</link>
					<comments>https://oxmond.com/how-to-drag-and-drop-a-2d-object/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Sun, 18 Aug 2019 19:32:12 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[Beginner Tutorial - Unity 2019]]></category>
		<category><![CDATA[coding pirates]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[drag]]></category>
		<category><![CDATA[drag and drop]]></category>
		<category><![CDATA[drag and drop example]]></category>
		<category><![CDATA[drag gameobject with mouse]]></category>
		<category><![CDATA[drop]]></category>
		<category><![CDATA[example]]></category>
		<category><![CDATA[free lesson]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game object]]></category>
		<category><![CDATA[gameobject]]></category>
		<category><![CDATA[Hans Oxmond]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[instruction]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[mouse]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[target]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[trick]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[unity 2019]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=501</guid>

					<description><![CDATA[<p>Learn how to drag a 2D object with the mouse. In this tutorial we will create at general drag and drop script you can use on any sprite.  ❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game: https://bit.ly/SubscribeOxmondTutorials ✅ Download the free Japanese Dishes...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-drag-and-drop-a-2d-object/">How To Drag and Drop a 2D Object</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">Learn how to drag a 2D object with the mouse. In this tutorial we will create at general drag and drop script you can use on any sprite. </span></p>
<hr />
<p><span style="font-weight: 400;">❤️ <strong>Subscribe to Oxmond Tutorials. Stay ahead of the game:</strong></span><span style="font-weight: 400;"><br />
</span><a href="https://bit.ly/SubscribeOxmondTutorials"><span style="font-weight: 400;">https://bit.ly/SubscribeOxmondTutorials</span></a></p>
<p><span style="font-weight: 400;"> ✅ <strong>Download the free Japanese Dishes sprites here:</strong></span><span style="font-weight: 400;"><br />
</span><a href="https://assetstore.unity.com/packages/2d/textures-materials/food/japanese-dishes-82383?aid=1100l4p9k"><span style="font-weight: 400;">https://assetstore.unity.com/packages/2d/textures-materials/food/japanese-dishes-82383?aid=1100l4p9k </span></a></p>
<p><span style="font-weight: 400;"><strong>✅ Other Free Assets in the Unity Assets Store:<br />
</strong></span><a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k"><span style="font-weight: 400;">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k </span></a></p>
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<hr />
<p><strong>The DragAndDrop script:</strong></p>
<pre>/*
   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 
*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class DragAndDrop : MonoBehaviour
{

    private bool isDragging;

    public void OnMouseDown()
    {
        isDragging = true;
    }

    public void OnMouseUp()
    {
        isDragging = false;
    }

    void Update()
    {
        if (isDragging) {
            Vector2 mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition) - transform.position;
            transform.Translate(mousePosition);
        }
    }
}
</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-drag-and-drop-a-2d-object/">How To Drag and Drop a 2D Object</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-drag-and-drop-a-2d-object/feed/</wfw:commentRss>
			<slash:comments>3</slash:comments>
		
		
			</item>
		<item>
		<title>How To Make A Character Look At The Mouse</title>
		<link>https://oxmond.com/how-to-make-a-character-look-at-the-mouse/</link>
					<comments>https://oxmond.com/how-to-make-a-character-look-at-the-mouse/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Sun, 18 Aug 2019 07:01:15 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[Beginner Tutorial - Unity 2019]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[character look at mouse]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[follow]]></category>
		<category><![CDATA[follow mouse position 2D]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[How To Make A Character Look At The Mouse]]></category>
		<category><![CDATA[intermediate]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[look]]></category>
		<category><![CDATA[look at mouse]]></category>
		<category><![CDATA[lookat]]></category>
		<category><![CDATA[lookat 2D]]></category>
		<category><![CDATA[mouse]]></category>
		<category><![CDATA[mouse look]]></category>
		<category><![CDATA[mouse movement]]></category>
		<category><![CDATA[movement]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[player]]></category>
		<category><![CDATA[player look at mouse]]></category>
		<category><![CDATA[position]]></category>
		<category><![CDATA[target]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[towards]]></category>
		<category><![CDATA[Transform.LookAt]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[unity 2019]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=495</guid>

					<description><![CDATA[<p>How to make you character look at and follow the mouse. With only at few lines of code you can give extra life to your 2D game. ❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game: https://bit.ly/SubscribeOxmondTutorials ✅ Download &#8220;the ghost&#8221; image here: https://oxmond.com/download/tutorials/unity/ghost.png...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-a-character-look-at-the-mouse/">How To Make A Character Look At The Mouse</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>How to make you character look at and follow the mouse. With only at few lines of code you can give extra life to your 2D game.</p>
<hr />
<p>❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game:<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Download &#8220;the ghost&#8221; image here:<br />
<a href="https://oxmond.com/download/tutorials/unity/ghost.png">https://oxmond.com/download/tutorials/unity/ghost.png</a></p>
<p>✅ Other Free Assets in the Unity Assets Store:<br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>Some links might be affiliate links. Any support is truly appreciated so we can keep on making high quality content 🙂</p>
<hr />
<p><strong>The Eye script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Eye : MonoBehaviour
{

    void Update()
    {
        Vector3 targetDir = Camera.main.ScreenToWorldPoint(Input.mousePosition) - transform.position;
        float angle = (Mathf.Atan2(targetDir.y, targetDir.x) * Mathf.Rad2Deg) - 90f;
        transform.rotation = Quaternion.AngleAxis(angle, Vector3.forward);
    }
}

</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-a-character-look-at-the-mouse/">How To Make A Character Look At The Mouse</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-make-a-character-look-at-the-mouse/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>
