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	<title>switch scene Archives - Oxmond Technology</title>
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		<title>How to Change Scene in Unity</title>
		<link>https://oxmond.com/how-to-change-scene-in-unity/</link>
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		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Tue, 27 Aug 2019 11:09:08 +0000</pubDate>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2019]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[between]]></category>
		<category><![CDATA[button]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[change level]]></category>
		<category><![CDATA[change scene]]></category>
		<category><![CDATA[change scene script]]></category>
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		<category><![CDATA[code]]></category>
		<category><![CDATA[coding pirates]]></category>
		<category><![CDATA[collision]]></category>
		<category><![CDATA[delay]]></category>
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		<category><![CDATA[How to Change Scene in Unity]]></category>
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					<description><![CDATA[<p>How to change scene in Unity! In this tutorial we cover four different scenarios on how to switch scenes: Change Scene on Button Press Change Scene on Collision Switch scenes after time (delay) How to Change Level (scene) AND Keep Your Variables ❤️ Subscribe to...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-change-scene-in-unity/">How to Change Scene in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong>How to change scene in Unity! In this tutorial we cover four different scenarios on how to switch scenes:</strong></p>
<ol>
<li><span style="font-weight: 400;">Change Scene on Button Press</span></li>
<li><span style="font-weight: 400;"> Change Scene on Collision</span></li>
<li><span style="font-weight: 400;"> Switch scenes after time (delay)</span></li>
<li><span style="font-weight: 400;"> How to Change Level (scene) AND Keep Your Variables </span><span style="font-weight: 400;"><br />
</span></li>
</ol>
<hr />
<p><span style="font-weight: 400;">❤️ <strong>Subscribe to Oxmond Tutorials. Stay ahead af the game!</strong></span><br />
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<p><span style="font-weight: 400;">✅ <strong>Free Assets from the Unity Assets Store:<br />
</strong></span><a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k"><span style="font-weight: 400;">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k </span></a></p>
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<hr />
<p><strong><br />
The button script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using UnityEngine;
using UnityEngine.SceneManagement;

public class BtnClick : MonoBehaviour
{
    public void BtnNewScene()
    {
        PlayerPrefs.SetInt("score", 2500);
        SceneManager.LoadScene("Scene 2");
    }

}
</pre>
<hr />
<p><strong><br />
The Ball Collision Script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class BallCollision : MonoBehaviour
{
    private void OnCollisionEnter2D(Collision2D collision)
    {
        if (collision.gameObject.name == "Ball Red") {
            SceneManager.LoadScene("Scene 2");
        }
    }
}
</pre>
<hr />
<p><strong><br />
The Delay Script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using UnityEngine;
using DG.Tweening;
using UnityEngine.SceneManagement;

public class Delay : MonoBehaviour
{
    void Start()
    {
        DOVirtual.DelayedCall(3, GotoNextScene);
    }

    void GotoNextScene()
    {
        SceneManager.LoadScene("Scene 2");
    }
}

</pre>
<hr />
<p><strong><br />
The Load Variable (Scene 2) Script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;

public class Scene2 : MonoBehaviour
{

    public TextMeshPro scoreText;

    void Start()
    {
        scoreText.text = "Score: " + PlayerPrefs.GetInt("score").ToString();
    }

}

</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-change-scene-in-unity/">How to Change Scene in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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