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	<title>Intermediate Archives - Oxmond Technology</title>
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	<description>IT Development</description>
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		<title>iTween Animation Examples</title>
		<link>https://oxmond.com/itween-animation-examples/</link>
					<comments>https://oxmond.com/itween-animation-examples/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Fri, 15 Jan 2021 10:58:13 +0000</pubDate>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Beginner]]></category>
		<category><![CDATA[C# Lesson]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[animations]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[gameobject]]></category>
		<category><![CDATA[itween]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[script animation]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=906</guid>

					<description><![CDATA[<p>Using iTween animations in your Unity game Need to script an animation in Unity, but can not remember exactly how? Look no further. Here is an overview of the most used iTween animation features. So was is iTween exactly? iTween is a great script animation...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/itween-animation-examples/">iTween Animation Examples</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong>Using iTween animations in your Unity game</strong><br />
Need to script an animation in Unity, but can not remember exactly how? Look no further. Here is an overview of the most used iTween animation features.</p>
<p><strong>So was is iTween exactly?<br />
</strong>iTween is a great script animation framework which you can download for free from the <a href="https://assetstore.unity.com/packages/tools/animation/itween-84?aid=1100l4p9k">Unity Asset Store</a><br />
With iTween you can move, rotate, fade, scale, control variables, colors and more!</p>
<p>If you are new to Unity/iTween or scripting I strongly recommend that you watch the video tutorial first &#8211; otherwise, just have fun with the examples. You&#8217;ll find iTween download links etc. at the bottom of this page.</p>
<hr />
<p><strong>Basic MOVE animation:</strong></p>
<pre>// Move the gameobject to x-position 5.0 in 1 second 
iTween.MoveTo(gameObject, iTween.Hash("x", 5, "time", 1, "islocal", true));    
</pre>
<hr />
<p><strong>Basic SCALE animation:</strong></p>
<pre>// Scale the gameobject to 2.0 in 1 second 
iTween.ScaleTo(gameObject, iTween.Hash("x", 2, "y", 2, "time", 1));
</pre>
<hr />
<p><strong>Basic FADE animation:</strong></p>
<pre>// Fade the gameobject to half transparent in 1 second 
iTween.FadeTo(gameObject, iTween.Hash("alpha", 0.5, "time", 1));
</pre>
<hr />
<p><strong>Basic ROTATE animation:</strong></p>
<pre>// Rotage the gameobject 45 degrees in 2 seconds 
iTween.RotateTo(gameObject, iTween.Hash("z", 45, "time", 2));
</pre>
<hr />
<p><strong>Using EASE IN/EASE OUT:</strong></p>
<pre>// Move gameobject using EASE OUT animation
iTween.MoveTo(gameObject, iTween.Hash("x", 3, "time", 2,"easetype", iTween.EaseType.easeOutElastic));
</pre>
<hr />
<p><strong>Get a list of all the easeTypes in the Inspector:</strong><br />
<img loading="lazy" class="alignnone size-full wp-image-942" src="https://oxmond.com/wp/wp-content/uploads/2021/01/Unity_tutorial_iTween_easetypes.png" alt="" width="272" height="131" /></p>
<pre>// Make a public variable to select the easeType from the inspector:
public iTween.EaseType easeType;

// Using the variable:
iTween.MoveTo(gameObject, iTween.Hash("x", 3, "time", 2,"easetype", easeType));
</pre>
<hr />
<p><strong>Calling a function after the animation using ONCOMPLETE:</strong><br />
(Don&#8217;t forget the &#8220;oncompletetarget&#8221; parameter. Otherwise it won&#8217;t work)</p>
<pre>void OnCompleteExample() {
   // Move the gameobject and call another function when done:
   iTween.MoveTo(gameObject, iTween.Hash("x", 5, "time", 2 ,"oncomplete", "ActionAfterTweenComplete", "oncompletetarget", gameObject));
}

void ActionAfterTweenComplete()    {
   print("Tween is DONE!");
}
</pre>
<hr />
<p><strong>Animation DELAY:</strong></p>
<pre>// Animate the gameobject after 3 seconds:
print("Waiting 3 seconds...");
iTween.MoveTo(gameObject, iTween.Hash("x", 5, "time", 1, "delay", 3, "islocal", true));
</pre>
<hr />
<p><strong>Create animation LOOPS:</strong></p>
<pre>// Animate the gameobject up and down in an endless loop:
iTween.MoveTo(gameObject, iTween.Hash("y", 3, "time", 1.4, "looptype", "pingpong", "easetype", iTween.EaseType.easeInOutQuad));
</pre>
<hr />
<p><strong>Tween a VARIABLE:</strong></p>
<pre>void TweenVariableExample()  {
   // Count to 100 over 3 seconds:
   iTween.ValueTo(gameObject, iTween.Hash("from", 1, "to", 100, "time", 2, "onupdatetarget", gameObject, "onupdate", "UpdateCounter"));
}

void UpdateCounter(int newValue) {
   print(newValue);
}
</pre>
<hr />
<p><strong>Fade/animate COLORS:</strong></p>
<pre>// Will fade the gameObject to RED:
private void TweenToColorToRed()
{
     iTween.ColorTo(myGameObject, Color.red, 1.0f);
}

// Will fade the gameboject to pink hex color:
private void TweenToColorToPinkHex()
{
     Color myColor;
     ColorUtility.TryParseHtmlString("#fc00c4", out myColor);
     iTween.ColorTo(BG, myColor, 1.0f);
}
</pre>
<hr />
<p><strong>STOP tweens/animations:</strong></p>
<pre>// Stop and destroy all tweens on a GAMEOBJECT:
iTween.Stop(gameObject);

// Stop and destroy all tweens in current SCENE:
iTween.Stop();
</pre>
<hr />
<p><strong>Links:</strong></p>
<p>🤓 <strong>Stay sharp! Subscribe to Oxmond Tutorials!</strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ <strong>Download iTween (yes, it&#8217;s free):</strong><br />
<a href="https://assetstore.unity.com/packages/tools/animation/itween-84?aid=1100l4p9k">https://assetstore.unity.com/packages/tools/animation/itween-84?aid=1100l4p9k</a></p>
<p>✅ <strong>Download 2D Game Starter Assets from the video tutorial above:<br />
</strong><a href="https://assetstore.unity.com/packages/2d/environments/2d-game-starter-assets-24626?aid=1100l4p9k">https://assetstore.unity.com/packages/2d/environments/2d-game-starter-assets-24626?aid=1100l4p9k</a><strong><br />
</strong></p>
<p>🎱 <strong>More Free Assets from the Unity Assets Store:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>Some links might be affiliate links. This means that if you buy something via these links we might get a small payment too.<br />
Thanks for the support, it is truly appreciated so we can keep on making high quality content 😎👍</p>
<hr />
<p>The post <a rel="nofollow" href="https://oxmond.com/itween-animation-examples/">iTween Animation Examples</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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		<item>
		<title>Unity Hotkeys &#8211; the most common keyboard shortcuts</title>
		<link>https://oxmond.com/unity-shortcuts/</link>
					<comments>https://oxmond.com/unity-shortcuts/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Fri, 27 Sep 2019 12:51:00 +0000</pubDate>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=621</guid>

					<description><![CDATA[<p>Download the shortcut list as a pdf here THE DEFAULT SHORTCUTS: Tools    Hand tool    Move tool    Rotate tool    Scale tool    Rect tool    Unified tool    Toggle Pivot/Center    Toggle Global/Local    Vertex snap    Grid snap Scene Navigation  ...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/unity-shortcuts/">Unity Hotkeys &#8211; the most common keyboard shortcuts</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Download the shortcut list as a pdf <a href="https://oxmond.com/wp-content/uploads/2019/09/Unity_shortcuts.pdf">here</a></p>
<hr />
<h3>THE DEFAULT SHORTCUTS:</h3>
<hr />
<h3>Tools</h3>
<h4 style="padding-left: 40px;" data-wp-editing="1"><img loading="lazy" class="alignnone size-full wp-image-627" src="https://oxmond.com/wp-content/uploads/2019/09/Q.png" alt="" width="61" height="62" />   Hand tool<br />
<img loading="lazy" class="alignnone size-full wp-image-634" src="https://oxmond.com/wp-content/uploads/2019/09/W.png" alt="" width="62" height="62" />   Move tool<br />
<img loading="lazy" class="alignnone size-full wp-image-635" src="https://oxmond.com/wp-content/uploads/2019/09/E.png" alt="" width="61" height="62" />   Rotate tool<br />
<img loading="lazy" class="alignnone size-full wp-image-638" src="https://oxmond.com/wp-content/uploads/2019/09/R.png" alt="" width="61" height="62" />   Scale tool<br />
<img loading="lazy" class="alignnone size-full wp-image-639" src="https://oxmond.com/wp-content/uploads/2019/09/T.png" alt="" width="62" height="62" />   Rect tool<br />
<img loading="lazy" class="alignnone size-full wp-image-645" src="https://oxmond.com/wp-content/uploads/2019/09/Y.png" alt="" width="61" height="62" />   Unified tool</h4>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-646" src="https://oxmond.com/wp-content/uploads/2019/09/Z.png" alt="" width="61" height="61" />   Toggle Pivot/Center<br />
<img loading="lazy" class="alignnone size-full wp-image-647" src="https://oxmond.com/wp-content/uploads/2019/09/X.png" alt="" width="61" height="61" />   Toggle Global/Local<br />
<img loading="lazy" class="alignnone size-full wp-image-649" src="https://oxmond.com/wp-content/uploads/2019/09/V.png" alt="" width="62" height="61" />   Vertex snap<br />
<img loading="lazy" class="alignnone size-full wp-image-650" src="https://oxmond.com/wp-content/uploads/2019/09/Ctrl.png" alt="" width="105" height="61" />   Grid snap</h4>
<hr />
<h3>Scene Navigation</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-701" src="https://oxmond.com/wp-content/uploads/2019/09/AltLeftMouseButton.png" alt="" width="118" height="61" />   Orbit<br />
<img loading="lazy" class="alignnone size-full wp-image-707" src="https://oxmond.com/wp-content/uploads/2019/09/Alt-CenterMouseButton.png" alt="" width="118" height="61" />   Drag<br />
<img loading="lazy" class="alignnone size-full wp-image-709" src="https://oxmond.com/wp-content/uploads/2019/09/Alt-RightMouseButton.png" alt="" width="118" height="61" />   Zoom (or use the the scroll wheel)</h4>
<hr />
<h3>Scene file management</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-717" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlN.png" alt="" width="196" height="61" />   New scene<br />
<img loading="lazy" class="alignnone size-full wp-image-718" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlO.png" alt="" width="196" height="61" />   Open scene<br />
<img loading="lazy" class="alignnone size-full wp-image-719" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlS.png" alt="" width="196" height="61" />   Save Scene<br />
<img loading="lazy" class="alignnone size-full wp-image-722" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlShiftS.png" alt="" width="318" height="61" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/CtrlShiftS.png 318w, https://oxmond.com/wp/wp-content/uploads/2019/09/CtrlShiftS-300x58.png 300w" sizes="(max-width: 318px) 100vw, 318px" />   Save as</h4>
<hr />
<h3>Edit</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-686" src="https://oxmond.com/wp-content/uploads/2019/09/Ctrl-ShiftN.png" alt="" width="311" height="61" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/Ctrl-ShiftN.png 311w, https://oxmond.com/wp/wp-content/uploads/2019/09/Ctrl-ShiftN-300x59.png 300w" sizes="(max-width: 311px) 100vw, 311px" />   Create empty GameObject<br />
<img loading="lazy" class="alignnone size-full wp-image-654" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlD.png" alt="" width="192" height="61" />   Duplicate<br />
<img loading="lazy" class="alignnone size-full wp-image-656" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlZ.png" alt="" width="192" height="61" />  Undo<br />
<img loading="lazy" class="alignnone size-full wp-image-657" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlY.png" alt="" width="192" height="61" />   Redo (shift+cmd+Z on Mac)<br />
<img loading="lazy" class="alignnone size-full wp-image-659" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlX.png" alt="" width="192" height="61" />   Cut<br />
<img loading="lazy" class="alignnone size-full wp-image-660" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlC.png" alt="" width="192" height="61" />   Copy<br />
<img loading="lazy" class="alignnone size-full wp-image-697" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlV.png" alt="" width="192" height="61" />  Paste<br />
<img loading="lazy" class="alignnone size-full wp-image-671" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlA.png" alt="" width="192" height="61" />   Select all<br />
<img loading="lazy" class="alignnone size-full wp-image-692" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlI.png" alt="" width="194" height="61" />   Invert selection<br />
<img loading="lazy" class="alignnone size-full wp-image-690" src="https://oxmond.com/wp-content/uploads/2019/09/ShiftD.png" alt="" width="178" height="61" />   Deselect all<br />
<img loading="lazy" class="alignnone size-full wp-image-676" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlF.png" alt="" width="192" height="61" />   Find object<br />
<img loading="lazy" class="alignnone size-full wp-image-680" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlAltF.png" alt="" width="280" height="61" />   Move object to view<br />
<img loading="lazy" class="alignnone size-full wp-image-674" src="https://oxmond.com/wp-content/uploads/2019/09/Delete-1.png" alt="" width="105" height="61" />  Delete</h4>
<hr />
<h3>Play/pause</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-694" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlP-1.png" alt="" width="192" height="61" />   Play (toggle)<br />
<img loading="lazy" class="alignnone size-full wp-image-698" src="https://oxmond.com/wp-content/uploads/2019/09/Ctrl-Shift-P.png" alt="" width="317" height="61" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/Ctrl-Shift-P.png 317w, https://oxmond.com/wp/wp-content/uploads/2019/09/Ctrl-Shift-P-300x58.png 300w" sizes="(max-width: 317px) 100vw, 317px" />   Pause (toggle)<br />
<img loading="lazy" class="alignnone size-full wp-image-699" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlAltP.png" alt="" width="283" height="61" />   Step</h4>
<hr />
<h3>Quick views</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-678" src="https://oxmond.com/wp-content/uploads/2019/09/F.png" alt="" width="61" height="61" />   Frame selection (center view on selected object)<br />
<img loading="lazy" class="alignnone size-full wp-image-682" src="https://oxmond.com/wp-content/uploads/2019/09/shiftF.png" alt="" width="179" height="61" />   Locks the scene view camera to selected object<br />
<img loading="lazy" class="alignnone size-full wp-image-679" src="https://oxmond.com/wp-content/uploads/2019/09/ShiftSpace.png" alt="" width="300" height="61" />  Maximize/minimize window</h4>
<hr />
<h3>Build the game:</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-712" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlB.png" alt="" width="194" height="61" />   Build and Run<br />
<img loading="lazy" class="alignnone size-full wp-image-714" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlShiftB.png" alt="" width="320" height="61" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/CtrlShiftB.png 320w, https://oxmond.com/wp/wp-content/uploads/2019/09/CtrlShiftB-300x57.png 300w" sizes="(max-width: 320px) 100vw, 320px" />   Build settings</h4>
<hr />
<h3>Animation window only:</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-727" src="https://oxmond.com/wp-content/uploads/2019/09/Space.png" alt="" width="172" height="61" />   Play (toggle)<br />
<img loading="lazy" class="alignnone size-full wp-image-724" src="https://oxmond.com/wp-content/uploads/2019/09/Period.png" alt="" width="61" height="61" />  Next frame<br />
<img loading="lazy" class="alignnone size-full wp-image-725" src="https://oxmond.com/wp-content/uploads/2019/09/comma.png" alt="" width="61" height="61" />   Previous frame<br />
<img loading="lazy" class="alignnone size-full wp-image-731" src="https://oxmond.com/wp-content/uploads/2019/09/AltPeriod.png" alt="" width="151" height="61" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/AltPeriod.png 151w, https://oxmond.com/wp/wp-content/uploads/2019/09/AltPeriod-150x61.png 150w" sizes="(max-width: 151px) 100vw, 151px" />   Next keyframe<br />
<img loading="lazy" class="alignnone size-full wp-image-732" src="https://oxmond.com/wp-content/uploads/2019/09/AltComma.png" alt="" width="151" height="61" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/AltComma.png 151w, https://oxmond.com/wp/wp-content/uploads/2019/09/AltComma-150x61.png 150w" sizes="(max-width: 151px) 100vw, 151px" />   Previous keyframe<br />
<img loading="lazy" class="alignnone size-full wp-image-728" src="https://oxmond.com/wp-content/uploads/2019/09/Shiftperiod.png" alt="" width="182" height="61" />   First keyframe<br />
<img loading="lazy" class="alignnone size-full wp-image-729" src="https://oxmond.com/wp-content/uploads/2019/09/ShiftComma.png" alt="" width="182" height="61" />   Last keyframe<br />
<img loading="lazy" class="alignnone size-full wp-image-734" src="https://oxmond.com/wp-content/uploads/2019/09/K.png" alt="" width="61" height="61" />   Select key</h4>
<hr />
<h3>THE SHORTCUTS MANAGER</h3>
<p>You can also create your own shortcuts. Open the Shortcuts Manager from Unity’s main menu:</p>
<ul>
<li>On Windows and Linux, select <strong>Edit &gt; Shortcuts</strong>.</li>
<li>On macOS, select <strong>Unity &gt; Shortcuts</strong>.</li>
</ul>
<h3><img loading="lazy" class="alignnone size-full wp-image-625" src="https://oxmond.com/wp-content/uploads/2019/09/Shortcut-manager.png" alt="" width="697" height="569" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/Shortcut-manager.png 697w, https://oxmond.com/wp/wp-content/uploads/2019/09/Shortcut-manager-300x245.png 300w" sizes="(max-width: 697px) 100vw, 697px" /></h3>
<hr />
<h3>DOWNLOAD THE OXMOND <a href="https://oxmond.com/wp-content/uploads/2019/09/Unity_shortcuts.pdf">SHORTCUT LIST</a></h3>
<p>Print on any printer. Available in 3 different styles:</p>
<p><strong>1. Color<br />
<img loading="lazy" class="alignnone size-large wp-image-740" src="https://oxmond.com/wp-content/uploads/2019/09/Unity-Shortcuts-List-Color-724x1024.jpg" alt="" width="724" height="1024" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Color-724x1024.jpg 724w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Color-212x300.jpg 212w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Color-768x1087.jpg 768w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Color.jpg 827w" sizes="(max-width: 724px) 100vw, 724px" /><br />
</strong></p>
<p><strong>2. Grey<br />
<img loading="lazy" class="alignnone size-large wp-image-741" src="https://oxmond.com/wp-content/uploads/2019/09/Unity-Shortcuts-List-Grey-724x1024.jpg" alt="" width="724" height="1024" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Grey-724x1024.jpg 724w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Grey-212x300.jpg 212w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Grey-768x1087.jpg 768w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Grey.jpg 827w" sizes="(max-width: 724px) 100vw, 724px" /></strong></p>
<p>3. B/W (Black and White)<br />
<img loading="lazy" class="alignnone size-large wp-image-742" src="https://oxmond.com/wp-content/uploads/2019/09/Unity-Shortcuts-List-BW-724x1024.jpg" alt="" width="724" height="1024" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-BW-724x1024.jpg 724w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-BW-212x300.jpg 212w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-BW-768x1087.jpg 768w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-BW.jpg 827w" sizes="(max-width: 724px) 100vw, 724px" /><br />
Download the shortcut list as a pdf <a style="font-size: 16px;" href="https://oxmond.com/wp-content/uploads/2019/09/Unity_shortcuts.pdf">here</a></p>
<hr />
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<p>The post <a rel="nofollow" href="https://oxmond.com/unity-shortcuts/">Unity Hotkeys &#8211; the most common keyboard shortcuts</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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		<title>Glowing Orb Visual Effects VFX</title>
		<link>https://oxmond.com/glowing-orb-visual-effects-vfx/</link>
					<comments>https://oxmond.com/glowing-orb-visual-effects-vfx/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Mon, 23 Sep 2019 18:50:42 +0000</pubDate>
				<category><![CDATA[Intermediate]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=617</guid>

					<description><![CDATA[<p>Special effect tutorial! How to create a glowing orb using Unity&#8217;s particle effects! In this tutorial we build a blue electric sphere visual effect by combining different types of particles. ❤️ Subscribe to Oxmond Tutorials YouTube Channel. New tutorials every day! Stay tuned! https://bit.ly/SubscribeOxmondTutorials 🔔...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/glowing-orb-visual-effects-vfx/">Glowing Orb Visual Effects VFX</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Special effect tutorial! How to create a glowing orb using Unity&#8217;s particle effects! In this tutorial we build a blue electric sphere visual effect by combining different types of particles.</p>
<hr />
<p>❤️ Subscribe to Oxmond Tutorials YouTube Channel. New tutorials every day! Stay tuned!<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>🔔 &#8211; and don&#8217;t forget hit that little bell to turn on notifications!</p>
<hr />
<p>✅ Download the bitmaps for this tutorial:<br />
<a href="https://oxmond.com/download/tutorials/unity/glowing_orb_bitmaps.zip">https://oxmond.com/download/tutorials/unity/glowing_orb_bitmaps.zip</a></p>
<p>✅ Download free assets from the Unity Assets Store for your game:<br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
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<p>The post <a rel="nofollow" href="https://oxmond.com/glowing-orb-visual-effects-vfx/">Glowing Orb Visual Effects VFX</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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		<title>How to read JSON data from a web service in C#</title>
		<link>https://oxmond.com/how-to-read-json-data-from-a-web-service-in-c/</link>
					<comments>https://oxmond.com/how-to-read-json-data-from-a-web-service-in-c/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Tue, 17 Sep 2019 13:05:52 +0000</pubDate>
				<category><![CDATA[C# Lesson]]></category>
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		<category><![CDATA[How to get JSON data from a web service in Unity]]></category>
		<category><![CDATA[How to read a JSON file in Unity]]></category>
		<category><![CDATA[How to read JSON data from a web service in C#]]></category>
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		<category><![CDATA[Import JSON file]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=608</guid>

					<description><![CDATA[<p>How to read a JSON data from a web service in Unity. This Tutorial is about reading JSON data. We will build a little application build on a JSON webservice. ✅ Download the free SimpleJSON parser: https://github.com/HenrikPoulsen/SimpleJSON ✅ The free geoplugin webservice: http://www.geoplugin.net/json.gp?ip=213.22.22.98 ❤️ Subscribe...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-read-json-data-from-a-web-service-in-c/">How to read JSON data from a web service in C#</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>How to read a JSON data from a web service in Unity. This Tutorial is about reading JSON data. We will build a little application build on a JSON webservice.</p>
<hr />
<p>✅ Download the free SimpleJSON parser:<br />
<a href="https://github.com/HenrikPoulsen/SimpleJSON">https://github.com/HenrikPoulsen/SimpleJSON</a></p>
<p>✅ The free geoplugin webservice:<br />
<a href="http://www.geoplugin.net/json.gp?ip=213.22.22.98">http://www.geoplugin.net/json.gp?ip=213.22.22.98</a></p>
<hr />
<p>❤️ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned!<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>🔔 Remember to hit that little bell to turn on notifications!</p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<hr />
<p>✅ Download free assets from the Unity Assets Store for your game:<br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<hr />
<p><strong>The LoadJSON script:</strong></p>
<pre>/*

   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2019 OXMOND / www.oxmond.com 

*/

using System.Collections;
using UnityEngine;
using SimpleJSON;
using UnityEngine.Networking;
using TMPro;

public class LoadJSON : MonoBehaviour
{

    public TMP_InputField inputTxt;
    public TMP_Text countryTxt;
    public TMP_Text continentTxt;

    public void GetJsonData()
    {
        StartCoroutine(RequestWebService());
    }

    IEnumerator RequestWebService()
    {
        string getDataUrl = "http://www.geoplugin.net/json.gp?ip=" + inputTxt.text;
        print(getDataUrl);

        using (UnityWebRequest webData = UnityWebRequest.Get(getDataUrl))
        {

            yield return webData.SendWebRequest();
            if (webData.isNetworkError || webData.isHttpError)
            {
                print("---------------- ERROR ----------------");
                print(webData.error);
            }
            else
            {
                if (webData.isDone)
                {
                    JSONNode jsonData = JSON.Parse(System.Text.Encoding.UTF8.GetString(webData.downloadHandler.data));

                    if (jsonData == null)
                    {
                        print("---------------- NO DATA ----------------");
                    }
                    else
                    {
                        print("---------------- JSON DATA ----------------");
                        print("jsonData.Count:" + jsonData.Count);
                        countryTxt.text = jsonData["geoplugin_countryName"];
                        continentTxt.text = jsonData["geoplugin_continentName"];
                    }
                }
            }
        }
    }
}

</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-read-json-data-from-a-web-service-in-c/">How to read JSON data from a web service in C#</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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		<title>Git Integration! Setting Up Unity with Git, SourceTree &#038; Bitbucket</title>
		<link>https://oxmond.com/git-integration-setting-up-unity-with-git-sourcetree-bitbucket/</link>
					<comments>https://oxmond.com/git-integration-setting-up-unity-with-git-sourcetree-bitbucket/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Sun, 08 Sep 2019 12:58:33 +0000</pubDate>
				<category><![CDATA[Intermediate]]></category>
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		<guid isPermaLink="false">https://oxmond.com/?p=602</guid>

					<description><![CDATA[<p>Improve your workflow! Use Git for you Unity project! In this tutorial we set up a new Unity project with Git, Sourcetree and BitBucket. ✅ Download the Sourcetree client: https://www.sourcetreeapp.com/ ❤️ Subscribe to Oxmond Tutorials! Stay ahead of the game! https://bit.ly/SubscribeOxmondTutorials 🔔 Remember to hit...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/git-integration-setting-up-unity-with-git-sourcetree-bitbucket/">Git Integration! Setting Up Unity with Git, SourceTree &#038; Bitbucket</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Improve your workflow! Use Git for you Unity project! In this tutorial we set up a new Unity project with Git, Sourcetree and BitBucket.</p>
<p>✅ <strong>Download the Sourcetree client:</strong><br />
<a href="https://www.sourcetreeapp.com/">https://www.sourcetreeapp.com/</a></p>
<hr />
<p>❤️<strong> Subscribe to Oxmond Tutorials! Stay ahead of the game! </strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>🔔 Remember to hit that little bell to turn on notifications!</p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<hr />
<p>✅<strong> Download free assets from the Unity Assets Store for your game:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>&nbsp;</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/git-integration-setting-up-unity-with-git-sourcetree-bitbucket/">Git Integration! Setting Up Unity with Git, SourceTree &#038; Bitbucket</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
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