C# Lesson: How To Save & Load Game Data on a Local Device

Save data like username and score on a local device using PlayerPrefs. You can save strings, integers and floats. A basic example would look something like this: Save: PlayerPrefs.SetString(“playerName”, “Oxmond”); Load: PlayerPrefs.GetString(“playerName”); ❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game! https://bit.ly/SubscribeOxmondTutorials ✅ Free Assets…

Changing Color of Gameobject Over a Period of Time

This Unity tutorial show how to change/fade/animate colors over time. ❤️ Subscribe to Oxmond Tutorials. We upload new tutorials every day! https://bit.ly/SubscribeOxmondTutorials ✅ Download the free Nefertiti 3D statue here: https://assetstore.unity.com/packages/3d/nefertiti-56818?aid=1100l4p9k ✅ Download the free DOTween here: https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676?aid=1100l4p9k ✅ Other Free Assets from the Unity…

How To Create a Perfect Bouncing Ball

In this Unity tutorial we create a bouncing ball that keeps a constant jumping height. ❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game! https://bit.ly/SubscribeOxmondTutorials ✅ Download the free background used in the tutorial here: https://assetstore.unity.com/packages/2d/environments/free-2d-adventure-beach-background-82090?aid=1100l4p9k ✅ Other Free Assets from the Unity Assets…

How To Play Sounds In Unity

How to play background music and sound effects when a button is pressed. This tutorial is a beginners guide to audio in Unity. ❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game! https://bit.ly/SubscribeOxmondTutorials ✅ Download the free background music (The Night Sky) from the…