C# Lesson: How To Save & Load Game Data on a Local Device
Save data like username and score on a local device using PlayerPrefs. You can save strings, integers and floats. A basic example would look something like this: Save: PlayerPrefs.SetString(“playerName”, “Oxmond”); Load: PlayerPrefs.GetString(“playerName”); ❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game! https://bit.ly/SubscribeOxmondTutorials ✅ Free Assets…
Changing Color of Gameobject Over a Period of Time
This Unity tutorial show how to change/fade/animate colors over time. ❤️ Subscribe to Oxmond Tutorials. We upload new tutorials every day! https://bit.ly/SubscribeOxmondTutorials ✅ Download the free Nefertiti 3D statue here: https://assetstore.unity.com/packages/3d/nefertiti-56818?aid=1100l4p9k ✅ Download the free DOTween here: https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676?aid=1100l4p9k ✅ Other Free Assets from the Unity…
How To Generate a Random Number or a Random String
How to work with date and time. In this tutorial we’ll work with the system datetime. How to get it, and how to format it. ❤️ Subscribe to Oxmond Tutorials. We upload new videos every day! https://bit.ly/SubscribeOxmondTutorials ✅ Download Free Assets from the Unity Assets Store:…