C# Lesson: How To Save & Load Game Data on a Local Device
Save data like username and score on a local device using PlayerPrefs. You can save strings, integers and floats. A basic example would look something like this: Save: PlayerPrefs.SetString(“playerName”, “Oxmond”); Load: PlayerPrefs.GetString(“playerName”); ❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game! https://bit.ly/SubscribeOxmondTutorials ✅ Free Assets…
Tutorial, Uncategorized, Unity
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How To Generate a Random Number or a Random String
How to work with date and time. In this tutorial we’ll work with the system datetime. How to get it, and how to format it. ❤️ Subscribe to Oxmond Tutorials. We upload new videos every day! https://bit.ly/SubscribeOxmondTutorials ✅ Download Free Assets from the Unity Assets Store:…