Git Integration! Setting Up Unity with Git, SourceTree & Bitbucket

πŸ‘ Improve your workflow! Use Git for you Unity project! In this tutorial we set up a new Unity project with Git, Sourcetree and BitBucket. βœ… Download the Sourcetree client: https://www.sourcetreeapp.com/ ❀️ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned! https://bit.ly/SubscribeOxmondTutorials πŸ”” Remember…

How To Modify The Pivot Point!

πŸ‘ How to change the pivot point in Unity. ❀️ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned! https://bit.ly/SubscribeOxmondTutorials βœ… Download the free Sunny Land asset here: https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k βœ… Other free assets from the Unity Assets Store: https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k

How To Create a Glass Material in Unity

How to create a nice glass material in Unity with just a few mouse clicks. β™₯ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned! https://bit.ly/SubscribeOxmondTutorials βœ… Download the free version of MK Glass here: https://assetstore.unity.com/packages/vfx/shaders/mk-glass-free-100712?aid=1100l4p9k βœ… Download the character from the tutorial here:…

C# Lesson: How To Save & Load Game Data on a Local Device

Save data like username and score on a local device using PlayerPrefs. You can save strings, integers and floats. A basic example would look something like this: Save: PlayerPrefs.SetString(“playerName”, “Oxmond”); Load: PlayerPrefs.GetString(“playerName”); β™₯ Subscribe to Oxmond Tutorials. We upload new tutorials every day! https://bit.ly/SubscribeOxmondTutorials ●…