<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Beginner Archives - Oxmond Technology</title>
	<atom:link href="https://oxmond.com/category/beginner/feed/" rel="self" type="application/rss+xml" />
	<link>https://oxmond.com/category/beginner/</link>
	<description>IT Development</description>
	<lastBuildDate>Sat, 15 Oct 2022 08:08:58 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.0.2</generator>
	<item>
		<title>iTween Animation Examples</title>
		<link>https://oxmond.com/itween-animation-examples/</link>
					<comments>https://oxmond.com/itween-animation-examples/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Fri, 15 Jan 2021 10:58:13 +0000</pubDate>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Beginner]]></category>
		<category><![CDATA[C# Lesson]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[animations]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[gameobject]]></category>
		<category><![CDATA[itween]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[script animation]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=906</guid>

					<description><![CDATA[<p>Using iTween animations in your Unity game Need to script an animation in Unity, but can not remember exactly how? Look no further. Here is an overview of the most used iTween animation features. So was is iTween exactly? iTween is a great script animation...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/itween-animation-examples/">iTween Animation Examples</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong>Using iTween animations in your Unity game</strong><br />
Need to script an animation in Unity, but can not remember exactly how? Look no further. Here is an overview of the most used iTween animation features.</p>
<p><strong>So was is iTween exactly?<br />
</strong>iTween is a great script animation framework which you can download for free from the <a href="https://assetstore.unity.com/packages/tools/animation/itween-84?aid=1100l4p9k">Unity Asset Store</a><br />
With iTween you can move, rotate, fade, scale, control variables, colors and more!</p>
<p>If you are new to Unity/iTween or scripting I strongly recommend that you watch the video tutorial first &#8211; otherwise, just have fun with the examples. You&#8217;ll find iTween download links etc. at the bottom of this page.</p>
<hr />
<p><strong>Basic MOVE animation:</strong></p>
<pre>// Move the gameobject to x-position 5.0 in 1 second 
iTween.MoveTo(gameObject, iTween.Hash("x", 5, "time", 1, "islocal", true));    
</pre>
<hr />
<p><strong>Basic SCALE animation:</strong></p>
<pre>// Scale the gameobject to 2.0 in 1 second 
iTween.ScaleTo(gameObject, iTween.Hash("x", 2, "y", 2, "time", 1));
</pre>
<hr />
<p><strong>Basic FADE animation:</strong></p>
<pre>// Fade the gameobject to half transparent in 1 second 
iTween.FadeTo(gameObject, iTween.Hash("alpha", 0.5, "time", 1));
</pre>
<hr />
<p><strong>Basic ROTATE animation:</strong></p>
<pre>// Rotage the gameobject 45 degrees in 2 seconds 
iTween.RotateTo(gameObject, iTween.Hash("z", 45, "time", 2));
</pre>
<hr />
<p><strong>Using EASE IN/EASE OUT:</strong></p>
<pre>// Move gameobject using EASE OUT animation
iTween.MoveTo(gameObject, iTween.Hash("x", 3, "time", 2,"easetype", iTween.EaseType.easeOutElastic));
</pre>
<hr />
<p><strong>Get a list of all the easeTypes in the Inspector:</strong><br />
<img loading="lazy" class="alignnone size-full wp-image-942" src="https://oxmond.com/wp/wp-content/uploads/2021/01/Unity_tutorial_iTween_easetypes.png" alt="" width="272" height="131" /></p>
<pre>// Make a public variable to select the easeType from the inspector:
public iTween.EaseType easeType;

// Using the variable:
iTween.MoveTo(gameObject, iTween.Hash("x", 3, "time", 2,"easetype", easeType));
</pre>
<hr />
<p><strong>Calling a function after the animation using ONCOMPLETE:</strong><br />
(Don&#8217;t forget the &#8220;oncompletetarget&#8221; parameter. Otherwise it won&#8217;t work)</p>
<pre>void OnCompleteExample() {
   // Move the gameobject and call another function when done:
   iTween.MoveTo(gameObject, iTween.Hash("x", 5, "time", 2 ,"oncomplete", "ActionAfterTweenComplete", "oncompletetarget", gameObject));
}

void ActionAfterTweenComplete()    {
   print("Tween is DONE!");
}
</pre>
<hr />
<p><strong>Animation DELAY:</strong></p>
<pre>// Animate the gameobject after 3 seconds:
print("Waiting 3 seconds...");
iTween.MoveTo(gameObject, iTween.Hash("x", 5, "time", 1, "delay", 3, "islocal", true));
</pre>
<hr />
<p><strong>Create animation LOOPS:</strong></p>
<pre>// Animate the gameobject up and down in an endless loop:
iTween.MoveTo(gameObject, iTween.Hash("y", 3, "time", 1.4, "looptype", "pingpong", "easetype", iTween.EaseType.easeInOutQuad));
</pre>
<hr />
<p><strong>Tween a VARIABLE:</strong></p>
<pre>void TweenVariableExample()  {
   // Count to 100 over 3 seconds:
   iTween.ValueTo(gameObject, iTween.Hash("from", 1, "to", 100, "time", 2, "onupdatetarget", gameObject, "onupdate", "UpdateCounter"));
}

void UpdateCounter(int newValue) {
   print(newValue);
}
</pre>
<hr />
<p><strong>Fade/animate COLORS:</strong></p>
<pre>// Will fade the gameObject to RED:
private void TweenToColorToRed()
{
     iTween.ColorTo(myGameObject, Color.red, 1.0f);
}

// Will fade the gameboject to pink hex color:
private void TweenToColorToPinkHex()
{
     Color myColor;
     ColorUtility.TryParseHtmlString("#fc00c4", out myColor);
     iTween.ColorTo(BG, myColor, 1.0f);
}
</pre>
<hr />
<p><strong>STOP tweens/animations:</strong></p>
<pre>// Stop and destroy all tweens on a GAMEOBJECT:
iTween.Stop(gameObject);

// Stop and destroy all tweens in current SCENE:
iTween.Stop();
</pre>
<hr />
<p><strong>Links:</strong></p>
<p>🤓 <strong>Stay sharp! Subscribe to Oxmond Tutorials!</strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ <strong>Download iTween (yes, it&#8217;s free):</strong><br />
<a href="https://assetstore.unity.com/packages/tools/animation/itween-84?aid=1100l4p9k">https://assetstore.unity.com/packages/tools/animation/itween-84?aid=1100l4p9k</a></p>
<p>✅ <strong>Download 2D Game Starter Assets from the video tutorial above:<br />
</strong><a href="https://assetstore.unity.com/packages/2d/environments/2d-game-starter-assets-24626?aid=1100l4p9k">https://assetstore.unity.com/packages/2d/environments/2d-game-starter-assets-24626?aid=1100l4p9k</a><strong><br />
</strong></p>
<p>🎱 <strong>More Free Assets from the Unity Assets Store:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>Some links might be affiliate links. This means that if you buy something via these links we might get a small payment too.<br />
Thanks for the support, it is truly appreciated so we can keep on making high quality content 😎👍</p>
<hr />
<p>The post <a rel="nofollow" href="https://oxmond.com/itween-animation-examples/">iTween Animation Examples</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/itween-animation-examples/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>How to Write Time Delays In Your Code! [Beginner Tutorial &#8211; Unity 2020]</title>
		<link>https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/</link>
					<comments>https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Tue, 10 Nov 2020 15:52:31 +0000</pubDate>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[C# Lesson]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2019]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Beginner Tutorial]]></category>
		<category><![CDATA[Clock]]></category>
		<category><![CDATA[delay]]></category>
		<category><![CDATA[delay action]]></category>
		<category><![CDATA[delay code]]></category>
		<category><![CDATA[delay function call]]></category>
		<category><![CDATA[delay update function]]></category>
		<category><![CDATA[easy]]></category>
		<category><![CDATA[execute code after delay]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[future execution]]></category>
		<category><![CDATA[gameobject]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[method]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[run code after delay]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[timeline]]></category>
		<category><![CDATA[timer]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[Unity 2020]]></category>
		<category><![CDATA[Unity delay 1 second]]></category>
		<category><![CDATA[Unity delay code execution]]></category>
		<category><![CDATA[Unity delay start function]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=799</guid>

					<description><![CDATA[<p>How to execute code with a delay? In this tutorial we will take a look at how we can delay script or functions in Unity. 🧡 Subscribe to Oxmond Tutorials. Stay tuned! https://bit.ly/SubscribeOxmondTutorials ✅ Free Assets from the Unity Assets Store: https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k 😷👕 Need a...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/">How to Write Time Delays In Your Code! [Beginner Tutorial &#8211; Unity 2020]</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>How to execute code with a delay? In this tutorial we will take a look at how we can delay script or functions in Unity.</p>
<hr />
<p>🧡 Subscribe to Oxmond Tutorials. Stay tuned!<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Free Assets from the Unity Assets Store:<br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>Some links might be affiliate links. Any support is truly appreciated so we can keep on making high quality content</p>
<p>&nbsp;</p>
<p><strong>The Button script:</strong></p>
<pre>/*
   .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © 2018-2020 OXMOND / www.oxmond.com 
*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Button : MonoBehaviour
{

    public GameObject textBtnIsClicked;
    public GameObject textDelayedAction;

    private void OnMouseUp()
    {
        textBtnIsClicked.SetActive(true);
        Invoke("Action", 2.0f);
    }

    private void Action()
    {
        textDelayedAction.SetActive(true);
    }

}


</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/">How to Write Time Delays In Your Code! [Beginner Tutorial &#8211; Unity 2020]</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-write-time-delays-in-your-code-beginner-tutorial-unity-2020/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>How To Make An Object Glow in Unity 2020! [Beginner Tutorial &#8211; Unity 2020]</title>
		<link>https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/</link>
					<comments>https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Sun, 11 Oct 2020 09:40:45 +0000</pubDate>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Special Effect]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2019]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Beginner Tutorial]]></category>
		<category><![CDATA[bloom]]></category>
		<category><![CDATA[coding pirates]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[diffuse]]></category>
		<category><![CDATA[easy]]></category>
		<category><![CDATA[easy glow]]></category>
		<category><![CDATA[effect]]></category>
		<category><![CDATA[gameobject]]></category>
		<category><![CDATA[glow]]></category>
		<category><![CDATA[glow effect]]></category>
		<category><![CDATA[glow material]]></category>
		<category><![CDATA[Hans Oxmond]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[highlight]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[How To Make An Object Glow in Unity]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[lightning]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[neon]]></category>
		<category><![CDATA[neon glow]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[outline]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[shader]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[sprite glow]]></category>
		<category><![CDATA[texture]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[Unity 2020]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=786</guid>

					<description><![CDATA[<p>In this tutorial we&#8217;ll create the awesome glow effect (also called bloom effect) on a Gameobject in Unity 2020. Using only a few easy steps. 🧡 Subscribe to Oxmond Tutorials. Stay tuned! https://bit.ly/SubscribeOxmondTutorials ✅ Download the Oxmond &#8220;X&#8221; logo bitmap here: https://oxmond.com/download/tutorials/unity/oxmond_x_bw.png 😷👕 Need a...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/">How To Make An Object Glow in Unity 2020! [Beginner Tutorial &#8211; Unity 2020]</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">In this tutorial we&#8217;ll create the awesome glow effect (also called bloom effect) on a Gameobject in Unity 2020. Using only a few easy steps.</span></p>
<hr />
<p>🧡 Subscribe to Oxmond Tutorials. Stay tuned!<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Download the Oxmond &#8220;X&#8221; logo bitmap here:<br />
<a href="https://oxmond.com/download/tutorials/unity/oxmond_x_bw.png">https://oxmond.com/download/tutorials/unity/oxmond_x_bw.png</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>Some links might be affiliate links. Any support is truly appreciated so we can keep on making high quality content 🙂</p>
<p>&nbsp;</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/">How To Make An Object Glow in Unity 2020! [Beginner Tutorial &#8211; Unity 2020]</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-make-an-object-glow-in-unity-2020-beginner-tutorial-unity-2020/feed/</wfw:commentRss>
			<slash:comments>5</slash:comments>
		
		
			</item>
		<item>
		<title>Unity Hotkeys &#8211; the most common keyboard shortcuts</title>
		<link>https://oxmond.com/unity-shortcuts/</link>
					<comments>https://oxmond.com/unity-shortcuts/#comments</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Fri, 27 Sep 2019 12:51:00 +0000</pubDate>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=621</guid>

					<description><![CDATA[<p>Download the shortcut list as a pdf here THE DEFAULT SHORTCUTS: Tools    Hand tool    Move tool    Rotate tool    Scale tool    Rect tool    Unified tool    Toggle Pivot/Center    Toggle Global/Local    Vertex snap    Grid snap Scene Navigation  ...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/unity-shortcuts/">Unity Hotkeys &#8211; the most common keyboard shortcuts</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Download the shortcut list as a pdf <a href="https://oxmond.com/wp-content/uploads/2019/09/Unity_shortcuts.pdf">here</a></p>
<hr />
<h3>THE DEFAULT SHORTCUTS:</h3>
<hr />
<h3>Tools</h3>
<h4 style="padding-left: 40px;" data-wp-editing="1"><img loading="lazy" class="alignnone size-full wp-image-627" src="https://oxmond.com/wp-content/uploads/2019/09/Q.png" alt="" width="61" height="62" />   Hand tool<br />
<img loading="lazy" class="alignnone size-full wp-image-634" src="https://oxmond.com/wp-content/uploads/2019/09/W.png" alt="" width="62" height="62" />   Move tool<br />
<img loading="lazy" class="alignnone size-full wp-image-635" src="https://oxmond.com/wp-content/uploads/2019/09/E.png" alt="" width="61" height="62" />   Rotate tool<br />
<img loading="lazy" class="alignnone size-full wp-image-638" src="https://oxmond.com/wp-content/uploads/2019/09/R.png" alt="" width="61" height="62" />   Scale tool<br />
<img loading="lazy" class="alignnone size-full wp-image-639" src="https://oxmond.com/wp-content/uploads/2019/09/T.png" alt="" width="62" height="62" />   Rect tool<br />
<img loading="lazy" class="alignnone size-full wp-image-645" src="https://oxmond.com/wp-content/uploads/2019/09/Y.png" alt="" width="61" height="62" />   Unified tool</h4>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-646" src="https://oxmond.com/wp-content/uploads/2019/09/Z.png" alt="" width="61" height="61" />   Toggle Pivot/Center<br />
<img loading="lazy" class="alignnone size-full wp-image-647" src="https://oxmond.com/wp-content/uploads/2019/09/X.png" alt="" width="61" height="61" />   Toggle Global/Local<br />
<img loading="lazy" class="alignnone size-full wp-image-649" src="https://oxmond.com/wp-content/uploads/2019/09/V.png" alt="" width="62" height="61" />   Vertex snap<br />
<img loading="lazy" class="alignnone size-full wp-image-650" src="https://oxmond.com/wp-content/uploads/2019/09/Ctrl.png" alt="" width="105" height="61" />   Grid snap</h4>
<hr />
<h3>Scene Navigation</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-701" src="https://oxmond.com/wp-content/uploads/2019/09/AltLeftMouseButton.png" alt="" width="118" height="61" />   Orbit<br />
<img loading="lazy" class="alignnone size-full wp-image-707" src="https://oxmond.com/wp-content/uploads/2019/09/Alt-CenterMouseButton.png" alt="" width="118" height="61" />   Drag<br />
<img loading="lazy" class="alignnone size-full wp-image-709" src="https://oxmond.com/wp-content/uploads/2019/09/Alt-RightMouseButton.png" alt="" width="118" height="61" />   Zoom (or use the the scroll wheel)</h4>
<hr />
<h3>Scene file management</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-717" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlN.png" alt="" width="196" height="61" />   New scene<br />
<img loading="lazy" class="alignnone size-full wp-image-718" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlO.png" alt="" width="196" height="61" />   Open scene<br />
<img loading="lazy" class="alignnone size-full wp-image-719" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlS.png" alt="" width="196" height="61" />   Save Scene<br />
<img loading="lazy" class="alignnone size-full wp-image-722" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlShiftS.png" alt="" width="318" height="61" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/CtrlShiftS.png 318w, https://oxmond.com/wp/wp-content/uploads/2019/09/CtrlShiftS-300x58.png 300w" sizes="(max-width: 318px) 100vw, 318px" />   Save as</h4>
<hr />
<h3>Edit</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-686" src="https://oxmond.com/wp-content/uploads/2019/09/Ctrl-ShiftN.png" alt="" width="311" height="61" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/Ctrl-ShiftN.png 311w, https://oxmond.com/wp/wp-content/uploads/2019/09/Ctrl-ShiftN-300x59.png 300w" sizes="(max-width: 311px) 100vw, 311px" />   Create empty GameObject<br />
<img loading="lazy" class="alignnone size-full wp-image-654" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlD.png" alt="" width="192" height="61" />   Duplicate<br />
<img loading="lazy" class="alignnone size-full wp-image-656" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlZ.png" alt="" width="192" height="61" />  Undo<br />
<img loading="lazy" class="alignnone size-full wp-image-657" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlY.png" alt="" width="192" height="61" />   Redo (shift+cmd+Z on Mac)<br />
<img loading="lazy" class="alignnone size-full wp-image-659" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlX.png" alt="" width="192" height="61" />   Cut<br />
<img loading="lazy" class="alignnone size-full wp-image-660" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlC.png" alt="" width="192" height="61" />   Copy<br />
<img loading="lazy" class="alignnone size-full wp-image-697" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlV.png" alt="" width="192" height="61" />  Paste<br />
<img loading="lazy" class="alignnone size-full wp-image-671" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlA.png" alt="" width="192" height="61" />   Select all<br />
<img loading="lazy" class="alignnone size-full wp-image-692" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlI.png" alt="" width="194" height="61" />   Invert selection<br />
<img loading="lazy" class="alignnone size-full wp-image-690" src="https://oxmond.com/wp-content/uploads/2019/09/ShiftD.png" alt="" width="178" height="61" />   Deselect all<br />
<img loading="lazy" class="alignnone size-full wp-image-676" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlF.png" alt="" width="192" height="61" />   Find object<br />
<img loading="lazy" class="alignnone size-full wp-image-680" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlAltF.png" alt="" width="280" height="61" />   Move object to view<br />
<img loading="lazy" class="alignnone size-full wp-image-674" src="https://oxmond.com/wp-content/uploads/2019/09/Delete-1.png" alt="" width="105" height="61" />  Delete</h4>
<hr />
<h3>Play/pause</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-694" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlP-1.png" alt="" width="192" height="61" />   Play (toggle)<br />
<img loading="lazy" class="alignnone size-full wp-image-698" src="https://oxmond.com/wp-content/uploads/2019/09/Ctrl-Shift-P.png" alt="" width="317" height="61" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/Ctrl-Shift-P.png 317w, https://oxmond.com/wp/wp-content/uploads/2019/09/Ctrl-Shift-P-300x58.png 300w" sizes="(max-width: 317px) 100vw, 317px" />   Pause (toggle)<br />
<img loading="lazy" class="alignnone size-full wp-image-699" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlAltP.png" alt="" width="283" height="61" />   Step</h4>
<hr />
<h3>Quick views</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-678" src="https://oxmond.com/wp-content/uploads/2019/09/F.png" alt="" width="61" height="61" />   Frame selection (center view on selected object)<br />
<img loading="lazy" class="alignnone size-full wp-image-682" src="https://oxmond.com/wp-content/uploads/2019/09/shiftF.png" alt="" width="179" height="61" />   Locks the scene view camera to selected object<br />
<img loading="lazy" class="alignnone size-full wp-image-679" src="https://oxmond.com/wp-content/uploads/2019/09/ShiftSpace.png" alt="" width="300" height="61" />  Maximize/minimize window</h4>
<hr />
<h3>Build the game:</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-712" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlB.png" alt="" width="194" height="61" />   Build and Run<br />
<img loading="lazy" class="alignnone size-full wp-image-714" src="https://oxmond.com/wp-content/uploads/2019/09/CtrlShiftB.png" alt="" width="320" height="61" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/CtrlShiftB.png 320w, https://oxmond.com/wp/wp-content/uploads/2019/09/CtrlShiftB-300x57.png 300w" sizes="(max-width: 320px) 100vw, 320px" />   Build settings</h4>
<hr />
<h3>Animation window only:</h3>
<h4 style="padding-left: 40px;"><img loading="lazy" class="alignnone size-full wp-image-727" src="https://oxmond.com/wp-content/uploads/2019/09/Space.png" alt="" width="172" height="61" />   Play (toggle)<br />
<img loading="lazy" class="alignnone size-full wp-image-724" src="https://oxmond.com/wp-content/uploads/2019/09/Period.png" alt="" width="61" height="61" />  Next frame<br />
<img loading="lazy" class="alignnone size-full wp-image-725" src="https://oxmond.com/wp-content/uploads/2019/09/comma.png" alt="" width="61" height="61" />   Previous frame<br />
<img loading="lazy" class="alignnone size-full wp-image-731" src="https://oxmond.com/wp-content/uploads/2019/09/AltPeriod.png" alt="" width="151" height="61" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/AltPeriod.png 151w, https://oxmond.com/wp/wp-content/uploads/2019/09/AltPeriod-150x61.png 150w" sizes="(max-width: 151px) 100vw, 151px" />   Next keyframe<br />
<img loading="lazy" class="alignnone size-full wp-image-732" src="https://oxmond.com/wp-content/uploads/2019/09/AltComma.png" alt="" width="151" height="61" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/AltComma.png 151w, https://oxmond.com/wp/wp-content/uploads/2019/09/AltComma-150x61.png 150w" sizes="(max-width: 151px) 100vw, 151px" />   Previous keyframe<br />
<img loading="lazy" class="alignnone size-full wp-image-728" src="https://oxmond.com/wp-content/uploads/2019/09/Shiftperiod.png" alt="" width="182" height="61" />   First keyframe<br />
<img loading="lazy" class="alignnone size-full wp-image-729" src="https://oxmond.com/wp-content/uploads/2019/09/ShiftComma.png" alt="" width="182" height="61" />   Last keyframe<br />
<img loading="lazy" class="alignnone size-full wp-image-734" src="https://oxmond.com/wp-content/uploads/2019/09/K.png" alt="" width="61" height="61" />   Select key</h4>
<hr />
<h3>THE SHORTCUTS MANAGER</h3>
<p>You can also create your own shortcuts. Open the Shortcuts Manager from Unity’s main menu:</p>
<ul>
<li>On Windows and Linux, select <strong>Edit &gt; Shortcuts</strong>.</li>
<li>On macOS, select <strong>Unity &gt; Shortcuts</strong>.</li>
</ul>
<h3><img loading="lazy" class="alignnone size-full wp-image-625" src="https://oxmond.com/wp-content/uploads/2019/09/Shortcut-manager.png" alt="" width="697" height="569" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/Shortcut-manager.png 697w, https://oxmond.com/wp/wp-content/uploads/2019/09/Shortcut-manager-300x245.png 300w" sizes="(max-width: 697px) 100vw, 697px" /></h3>
<hr />
<h3>DOWNLOAD THE OXMOND <a href="https://oxmond.com/wp-content/uploads/2019/09/Unity_shortcuts.pdf">SHORTCUT LIST</a></h3>
<p>Print on any printer. Available in 3 different styles:</p>
<p><strong>1. Color<br />
<img loading="lazy" class="alignnone size-large wp-image-740" src="https://oxmond.com/wp-content/uploads/2019/09/Unity-Shortcuts-List-Color-724x1024.jpg" alt="" width="724" height="1024" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Color-724x1024.jpg 724w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Color-212x300.jpg 212w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Color-768x1087.jpg 768w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Color.jpg 827w" sizes="(max-width: 724px) 100vw, 724px" /><br />
</strong></p>
<p><strong>2. Grey<br />
<img loading="lazy" class="alignnone size-large wp-image-741" src="https://oxmond.com/wp-content/uploads/2019/09/Unity-Shortcuts-List-Grey-724x1024.jpg" alt="" width="724" height="1024" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Grey-724x1024.jpg 724w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Grey-212x300.jpg 212w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Grey-768x1087.jpg 768w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-Grey.jpg 827w" sizes="(max-width: 724px) 100vw, 724px" /></strong></p>
<p>3. B/W (Black and White)<br />
<img loading="lazy" class="alignnone size-large wp-image-742" src="https://oxmond.com/wp-content/uploads/2019/09/Unity-Shortcuts-List-BW-724x1024.jpg" alt="" width="724" height="1024" srcset="https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-BW-724x1024.jpg 724w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-BW-212x300.jpg 212w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-BW-768x1087.jpg 768w, https://oxmond.com/wp/wp-content/uploads/2019/09/Unity-Shortcuts-List-BW.jpg 827w" sizes="(max-width: 724px) 100vw, 724px" /><br />
Download the shortcut list as a pdf <a style="font-size: 16px;" href="https://oxmond.com/wp-content/uploads/2019/09/Unity_shortcuts.pdf">here</a></p>
<hr />
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>The post <a rel="nofollow" href="https://oxmond.com/unity-shortcuts/">Unity Hotkeys &#8211; the most common keyboard shortcuts</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/unity-shortcuts/feed/</wfw:commentRss>
			<slash:comments>32</slash:comments>
		
		
			</item>
		<item>
		<title>How to use real time Post-Processing in Unity</title>
		<link>https://oxmond.com/how-to-use-real-time-post-processing-in-unity/</link>
					<comments>https://oxmond.com/how-to-use-real-time-post-processing-in-unity/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Wed, 18 Sep 2019 20:15:57 +0000</pubDate>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2019]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[ambient]]></category>
		<category><![CDATA[ambient occlusion]]></category>
		<category><![CDATA[beginner]]></category>
		<category><![CDATA[Beginner Tutorial - Unity 2019]]></category>
		<category><![CDATA[bloom]]></category>
		<category><![CDATA[blur]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[coding pirates]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[color grade]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[effect]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[grade]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[Hans Oxmond]]></category>
		<category><![CDATA[how]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[How to use Post-Processing in Unity]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[lighting]]></category>
		<category><![CDATA[manager]]></category>
		<category><![CDATA[occlusion]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[package]]></category>
		<category><![CDATA[parameter]]></category>
		<category><![CDATA[polish]]></category>
		<category><![CDATA[post]]></category>
		<category><![CDATA[post processing from the package manager]]></category>
		<category><![CDATA[Post Processing Tutorial]]></category>
		<category><![CDATA[post-processing]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[shader]]></category>
		<category><![CDATA[stack]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[v2]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[vignette]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=613</guid>

					<description><![CDATA[<p>✅ How to install and use the awesome Unity Post Processing package. This is a must. See this tutorial before making any 3D games  ✅ Download the free Elf Character from the tutorial: https://assetstore.unity.com/packages/3d/characters/humanoids/character-elf-114445?aid=1100l4p9k  🧡 Subscribe to Oxmond Tutorials. Stay tuned! https://bit.ly/SubscribeOxmondTutorials 😷👕 Need a...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-use-real-time-post-processing-in-unity/">How to use real time Post-Processing in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">✅ How to install and use the awesome Unity Post Processing package. This is a must. See this tutorial before making any 3D games </span></p>
<hr />
<p><strong>✅ Download the free Elf Character from the tutorial:</strong><br />
<a href="https://assetstore.unity.com/packages/3d/characters/humanoids/character-elf-114445?aid=1100l4p9k">https://assetstore.unity.com/packages/3d/characters/humanoids/character-elf-114445?aid=1100l4p9k </a></p>
<hr />
<p><strong>🧡 Subscribe to Oxmond Tutorials. Stay tuned!</strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<hr />
<p>✅ <strong>Download free assets from the Unity Assets Store for your game:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k </a></p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-use-real-time-post-processing-in-unity/">How to use real time Post-Processing in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-use-real-time-post-processing-in-unity/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>How To Modify The Pivot Point!</title>
		<link>https://oxmond.com/how-to-modify-the-pivot-point/</link>
					<comments>https://oxmond.com/how-to-modify-the-pivot-point/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Sun, 01 Sep 2019 21:50:06 +0000</pubDate>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2019]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[adjust]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[around]]></category>
		<category><![CDATA[asset]]></category>
		<category><![CDATA[button]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[change pivot point]]></category>
		<category><![CDATA[coding pirates]]></category>
		<category><![CDATA[correct pivot point]]></category>
		<category><![CDATA[cube]]></category>
		<category><![CDATA[custom pivots in unity]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[gameobject]]></category>
		<category><![CDATA[Hans Oxmond]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[modify pivot point]]></category>
		<category><![CDATA[not working]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[pivot]]></category>
		<category><![CDATA[pivot point of an object]]></category>
		<category><![CDATA[point]]></category>
		<category><![CDATA[point change]]></category>
		<category><![CDATA[point move]]></category>
		<category><![CDATA[position]]></category>
		<category><![CDATA[quad pivot]]></category>
		<category><![CDATA[rotate]]></category>
		<category><![CDATA[rotate around point]]></category>
		<category><![CDATA[rotatearound]]></category>
		<category><![CDATA[rotation]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[transform]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=586</guid>

					<description><![CDATA[<p>How to change the pivot point in Unity. ❤️ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned! https://bit.ly/SubscribeOxmondTutorials ✅ Download the free Sunny Land asset here: https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k ✅ Other free assets from the Unity Assets Store: https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k 😷👕 Need a face mask /...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-modify-the-pivot-point/">How To Modify The Pivot Point!</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>How to change the pivot point in Unity.</p>
<hr />
<p><strong>❤️ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned!</strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p><strong>✅ Download the free Sunny Land asset here:</strong><br />
<a href="https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k">https://assetstore.unity.com/packages/2d/characters/sunny-land-103349?aid=1100l4p9k</a></p>
<p><strong>✅ Other free assets from the Unity Assets Store:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-modify-the-pivot-point/">How To Modify The Pivot Point!</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-modify-the-pivot-point/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>How To Create a Glass Material in Unity</title>
		<link>https://oxmond.com/how-to-create-a-glass-material-in-unity/</link>
					<comments>https://oxmond.com/how-to-create-a-glass-material-in-unity/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Fri, 30 Aug 2019 09:56:23 +0000</pubDate>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2019]]></category>
		<category><![CDATA[albedo]]></category>
		<category><![CDATA[aura]]></category>
		<category><![CDATA[Beginner Tutorial - Unity 2019]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[distorted]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[easy]]></category>
		<category><![CDATA[effect]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[frosted]]></category>
		<category><![CDATA[frosted glass]]></category>
		<category><![CDATA[glass]]></category>
		<category><![CDATA[glass material]]></category>
		<category><![CDATA[glass material effect]]></category>
		<category><![CDATA[glass reflection shader]]></category>
		<category><![CDATA[glassdoor]]></category>
		<category><![CDATA[Hans Oxmond]]></category>
		<category><![CDATA[How To Create a Glass Material in Unity]]></category>
		<category><![CDATA[lighting]]></category>
		<category><![CDATA[looking trough transparent glass material]]></category>
		<category><![CDATA[making a glass material]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[Oxmond Unity Tutorials]]></category>
		<category><![CDATA[realistic]]></category>
		<category><![CDATA[realistic glass in unity]]></category>
		<category><![CDATA[refection]]></category>
		<category><![CDATA[refraction]]></category>
		<category><![CDATA[shader]]></category>
		<category><![CDATA[shaders]]></category>
		<category><![CDATA[texture]]></category>
		<category><![CDATA[transparency]]></category>
		<category><![CDATA[transparent]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Unity3d]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=582</guid>

					<description><![CDATA[<p>How to create a nice glass material in Unity with just a few mouse clicks. ❤️ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned! https://bit.ly/SubscribeOxmondTutorials ✅ Download the free version of MK Glass here: https://assetstore.unity.com/packages/vfx/shaders/mk-glass-free-100712?aid=1100l4p9k ✅ Download the character from the tutorial here:...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-create-a-glass-material-in-unity/">How To Create a Glass Material in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>How to create a nice glass material in Unity with just a few mouse clicks.</p>
<hr />
<p><strong>❤️ Subscribe to Oxmond Tutorials. New tutorials every day! Stay tuned!</strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p><strong>✅ Download the free version of MK Glass here:</strong><br />
<a href="https://assetstore.unity.com/packages/vfx/shaders/mk-glass-free-100712?aid=1100l4p9k">https://assetstore.unity.com/packages/vfx/shaders/mk-glass-free-100712?aid=1100l4p9k</a></p>
<p><strong>✅ Download the character from the tutorial here:</strong><br />
<a href="https://assetstore.unity.com/packages/3d/characters/cute-female-2-14144?aid=1100l4p9k">https://assetstore.unity.com/packages/3d/characters/cute-female-2-14144?aid=1100l4p9k</a></p>
<p>✅<strong> Other free assets from the Unity Assets Store:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-create-a-glass-material-in-unity/">How To Create a Glass Material in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-create-a-glass-material-in-unity/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>How To Change The Default Script Template in Unity</title>
		<link>https://oxmond.com/how-to-change-the-default-script-template-in-unity/</link>
					<comments>https://oxmond.com/how-to-change-the-default-script-template-in-unity/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Wed, 28 Aug 2019 20:08:11 +0000</pubDate>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=572</guid>

					<description><![CDATA[<p>How to change the default script template in Unity. In this tutorial we customize the default script template. You can find the default script here: Windows: C:\Program Files\Unity\Editor\Data\Resources\ScriptTemplates Mac: /Applications/Unity/Editor/Data/Resources/ScriptTemplates Mac (since 5.2.1f1): /Applications/Unity/Unity.app/Contents/Resources/ScriptTemplates ❤️ Subscribe to Oxmond Tutorials.  Stay ahead of the game! https://bit.ly/SubscribeOxmondTutorials ✅ Free...</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-change-the-default-script-template-in-unity/">How To Change The Default Script Template in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>How to change the default script template in Unity. In this tutorial we customize the default script template.</p>
<p>You can find the default script here:</p>
<div id="crayon-5729c796b0ced452090726" class="crayon-syntax crayon-theme-github crayon-font-monaco crayon-os-mac print-yes notranslate">
<ul>
<li>Windows: <em>C:\Program Files\Unity\Editor\Data\Resources\ScriptTemplates</em></li>
<li>Mac: <em>/Applications/Unity/Editor/Data/Resources/ScriptTemplates</em></li>
<li><em>Mac (since 5.2.1f1): /Applications/Unity/Unity.app/Contents/Resources/ScriptTemplates</em></li>
</ul>
</div>
<hr />
<p>❤️<strong> Subscribe to Oxmond Tutorials.  Stay ahead of the game!</strong><br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ <strong>Free Assets from the Unity Assets Store:</strong><br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 <strong>Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:</strong><br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<hr />
<p><strong>The default Unity Template Script</strong></p>
<pre>using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class #SCRIPTNAME# : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        #NOTRIM#
    }

    // Update is called once per frame
    void Update()
    {
        #NOTRIM#
    }
}
</pre>
<hr />
<p><strong>Example of customized template:</strong></p>
<pre>/*
 NAME AND COPYRIGHT STUFF HERE
*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class #SCRIPTNAME# : MonoBehaviour
{

    /**********************************************/
    /*                VARIABLES                   */
    /**********************************************/


    /**********************************************/
    /*                   INIT                     */
    /**********************************************/

    void Awake()
    {
       #NOTRIM#
    }

    void Start()
    {
       #NOTRIM#
    }

    /**********************************************/
    /*                   LOOP                     */
    /**********************************************/

    void Update()
    {
       #NOTRIM#
    }

    /**********************************************/
    /*                 METHODS                    */
    /**********************************************/

}
</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-change-the-default-script-template-in-unity/">How To Change The Default Script Template in Unity</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-change-the-default-script-template-in-unity/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>How to make multiple copies (clones) of a GameObject. Unity 2019 beginner tutorial</title>
		<link>https://oxmond.com/how-to-make-multiple-copies-of-a-gameobject/</link>
					<comments>https://oxmond.com/how-to-make-multiple-copies-of-a-gameobject/#respond</comments>
		
		<dc:creator><![CDATA[Oxmond Technology]]></dc:creator>
		<pubDate>Thu, 16 May 2019 17:41:45 +0000</pubDate>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[2019]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[clone]]></category>
		<category><![CDATA[coding]]></category>
		<category><![CDATA[coding pirates]]></category>
		<category><![CDATA[copy]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[duplicate]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[instantiate]]></category>
		<category><![CDATA[lesson]]></category>
		<category><![CDATA[paste]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[Unity3d]]></category>
		<guid isPermaLink="false">https://oxmond.com/?p=448</guid>

					<description><![CDATA[<p>How to clone, copy, duplicate&#8230;developers call this &#8220;to instantiate an object&#8221;. In this video we will take a look at how we can clone (instantiate) an object. It&#8217;s easy and very, very useful in almost all kinds of game development. ❤️ Subscribe to Oxmond Tutorials....</p>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-multiple-copies-of-a-gameobject/">How to make multiple copies (clones) of a GameObject. Unity 2019 beginner tutorial</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>How to clone, copy, duplicate&#8230;developers call this &#8220;to instantiate an object&#8221;. In this video we will take a look at how we can clone (instantiate) an object. It&#8217;s easy and very, very useful in almost all kinds of game development.</p>
<hr />
<p>❤️ Subscribe to Oxmond Tutorials. Stay ahead of the game:<br />
<a href="https://bit.ly/SubscribeOxmondTutorials">https://bit.ly/SubscribeOxmondTutorials</a></p>
<p>✅ Check Out the Free Asset Packages at the Unity Assets Store:<br />
<a href="https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k">https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k</a></p>
<p>😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:<br />
<a href="https://shop.oxmond.com/discount/OXMONDSALE">https://shop.oxmond.com/discount/OXMONDSALE</a></p>
<hr />
<pre>/* .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © OXMOND / www.oxmond.com */

using UnityEngine;

public class Coin : MonoBehaviour
{
    void Update()
    {
        transform.Rotate(new Vector3(0f, 100f, 0f) * Time.deltaTime);
    }
}
</pre>
<pre>/* .-------.                             .--.    .-------.     .--.            .--.     .--.        
   |       |--.--.--------.-----.-----.--|  |    |_     _|--.--|  |_.-----.----|__|---.-|  |-----.
   |   -   |_   _|        |  _  |     |  _  |      |   | |  |  |   _|  _  |   _|  |  _  |  |__ --|
   |_______|__.__|__|__|__|_____|__|__|_____|      |___| |_____|____|_____|__| |__|___._|__|_____|
   © OXMOND / www.oxmond.com */

using System.Collections.Generic;
using UnityEngine;

public class Gameplay : MonoBehaviour
{

    public GameObject coinOriginal;
    public GameObject coinContainer;

    void Start()
    {
        CreateCoins(60);
    }

    private void CreateCoins(int coinsNum)
    {
        for (int i = 0; i &lt; coinsNum; i++)
        {
            // GameObject CoinClone = Instantiate(coinOriginal);
            GameObject CoinClone = Instantiate(coinOriginal, new Vector3(i * 0.6f, coinOriginal.transform.position.y, i * 0.75f), coinOriginal.transform.rotation);
            CoinClone.name = "CoinClone-" + (i + 1);
            CoinClone.transform.parent = coinContainer.transform;
        }
    }

    public void DestroyAllCoins()
    {
            var coins = new List();
            foreach (Transform child in coinContainer.transform) coins.Add(child.gameObject);
            coins.ForEach(child =&gt; Destroy(child));
    }


}
</pre>
<p>The post <a rel="nofollow" href="https://oxmond.com/how-to-make-multiple-copies-of-a-gameobject/">How to make multiple copies (clones) of a GameObject. Unity 2019 beginner tutorial</a> appeared first on <a rel="nofollow" href="https://oxmond.com">Oxmond Technology</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://oxmond.com/how-to-make-multiple-copies-of-a-gameobject/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>
