How to change the default script template in Unity. In this tutorial we customize the default script template.

You can find the default script here:


❤️ Subscribe to Oxmond Tutorials.  Stay ahead of the game!
https://bit.ly/SubscribeOxmondTutorials

Free Assets from the Unity Assets Store:
https://assetstore.unity.com/lists/top-free-packages-13201?aid=1100l4p9k

😷👕 Need a face mask / developer T-shirt? Drop by our shop and get a 20% DISCOUNT on your first purchase by using the discount code OXMONDSALE. Click here:
https://shop.oxmond.com/discount/OXMONDSALE


The default Unity Template Script

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class #SCRIPTNAME# : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        #NOTRIM#
    }

    // Update is called once per frame
    void Update()
    {
        #NOTRIM#
    }
}

Example of customized template:

/*
 NAME AND COPYRIGHT STUFF HERE
*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class #SCRIPTNAME# : MonoBehaviour
{

    /**********************************************/
    /*                VARIABLES                   */
    /**********************************************/


    /**********************************************/
    /*                   INIT                     */
    /**********************************************/

    void Awake()
    {
       #NOTRIM#
    }

    void Start()
    {
       #NOTRIM#
    }

    /**********************************************/
    /*                   LOOP                     */
    /**********************************************/

    void Update()
    {
       #NOTRIM#
    }

    /**********************************************/
    /*                 METHODS                    */
    /**********************************************/

}