How To Change The Default Script Template in Unity
Beginner, Tutorial, Unity
0
How to change the default script template in Unity. In this tutorial we customize the default script template.
You can find the default script here:
- Windows: C:\Program Files\Unity\Editor\Data\Resources\ScriptTemplates
- Mac: /Applications/Unity/Editor/Data/Resources/ScriptTemplates
- Mac (since 5.2.1f1): /Applications/Unity/Unity.app/Contents/Resources/ScriptTemplates
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The default Unity Template Script
using System.Collections; using System.Collections.Generic; using UnityEngine; public class #SCRIPTNAME# : MonoBehaviour { // Start is called before the first frame update void Start() { #NOTRIM# } // Update is called once per frame void Update() { #NOTRIM# } }
Example of customized template:
/* NAME AND COPYRIGHT STUFF HERE */ using System.Collections; using System.Collections.Generic; using UnityEngine; public class #SCRIPTNAME# : MonoBehaviour { /**********************************************/ /* VARIABLES */ /**********************************************/ /**********************************************/ /* INIT */ /**********************************************/ void Awake() { #NOTRIM# } void Start() { #NOTRIM# } /**********************************************/ /* LOOP */ /**********************************************/ void Update() { #NOTRIM# } /**********************************************/ /* METHODS */ /**********************************************/ }