How To Change The Default Script Template in Unity
Beginner, Tutorial, Unity
0
How to change the default script template in Unity. In this tutorial we customize the default script template.
You can find the default script here:
- Windows: C:\Program Files\Unity\Editor\Data\Resources\ScriptTemplates
- Mac: /Applications/Unity/Editor/Data/Resources/ScriptTemplates
- Mac (since 5.2.1f1): /Applications/Unity/Unity.app/Contents/Resources/ScriptTemplates
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The default Unity Template Script
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class #SCRIPTNAME# : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
#NOTRIM#
}
// Update is called once per frame
void Update()
{
#NOTRIM#
}
}
Example of customized template:
/*
NAME AND COPYRIGHT STUFF HERE
*/
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class #SCRIPTNAME# : MonoBehaviour
{
/**********************************************/
/* VARIABLES */
/**********************************************/
/**********************************************/
/* INIT */
/**********************************************/
void Awake()
{
#NOTRIM#
}
void Start()
{
#NOTRIM#
}
/**********************************************/
/* LOOP */
/**********************************************/
void Update()
{
#NOTRIM#
}
/**********************************************/
/* METHODS */
/**********************************************/
}